Spooky stuff
This commit is contained in:
parent
a17b04566e
commit
a786525011
@ -26,26 +26,29 @@ namespace AssetGraph.Core.Attributes
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this.docuementationURL = docuementationURL;
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}
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}
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[AttributeUsage(AttributeTargets.Field)]
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public class Input : Attribute
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// Base type for Input and Output attributes
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public abstract class PortAttribute : Attribute
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{
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public string Label { get; }
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public Input(string _label)
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protected PortAttribute(string label)
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{
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Label = _label;
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Label = label;
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}
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}
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// Input attribute inherits from base type
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[AttributeUsage(AttributeTargets.Field)]
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public class Output : Attribute
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public class Input : PortAttribute
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{
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public string Label { get; }
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public Input(string label) : base(label) { }
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}
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public Output(string _label)
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{
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Label = _label;
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}
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// Output attribute inherits from base type
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[AttributeUsage(AttributeTargets.Field)]
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public class Output : PortAttribute
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{
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public Output(string label) : base(label) { }
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}
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}
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@ -8,29 +8,24 @@ namespace AssetGraph.Core
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{
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public override void OnInspectorGUI()
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{
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if (GUILayout.Button("Open"))
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{
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AssetGraphEditorWindow.Open((AssetGraphData)target);
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}
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var assetGraphData = (AssetGraphData)target;
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if(GUILayout.Button("Calculate Dependancy Graph"))
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{
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var bleh = (AssetGraphData)target;
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bleh.runOrder = bleh.GetExecutionOrder(bleh.Nodes, bleh.Connections, true);
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}
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if(GUILayout.Button("Run Graph"))
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{
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var bleh = (AssetGraphData)target;
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bleh.RunGraph();
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}
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DrawButton("Open", () => AssetGraphEditorWindow.Open(assetGraphData));
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DrawButton("Calculate Dependency Graph",
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() =>
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{
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assetGraphData.runOrder =
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assetGraphData.GetExecutionOrder(assetGraphData.Nodes, assetGraphData.Connections, true);
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});
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DrawButton("Run Graph", assetGraphData.RunGraph);
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}
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[MenuItem("Test/TEser", false, 1)]
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public static void OpenBatchingWindow()
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private void DrawButton(string label, System.Action action)
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{
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if (GUILayout.Button(label))
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{
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action?.Invoke();
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}
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}
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}
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}
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}
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@ -1,115 +1,141 @@
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using System.Collections.Generic;
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using ImageProcessingGraph.Editor;
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using UnityEditor.Experimental.GraphView;
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using UnityEditor.MemoryProfiler;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace AssetGraph.Core
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{
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public class AssetGraphEdgeConnector : IEdgeConnectorListener
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{
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private GraphViewChange m_GraphViewChange;
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private List<Edge> m_EdgesToCreate;
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private List<GraphElement> m_EdgesToDelete;
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private AssetGraphViewWindow window;
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private readonly GraphViewChange graphViewChange;
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private readonly List<Edge> edgesToCreate;
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private readonly List<GraphElement> edgesToDelete;
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private readonly AssetGraphViewWindow window;
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public AssetGraphEdgeConnector(AssetGraphViewWindow window)
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{
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this.m_EdgesToCreate = new List<Edge>();
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this.m_EdgesToDelete = new List<GraphElement>();
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this.m_GraphViewChange.edgesToCreate = this.m_EdgesToCreate;
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this.window = window;
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edgesToCreate = new List<Edge>();
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edgesToDelete = new List<GraphElement>();
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graphViewChange = new GraphViewChange
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{
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edgesToCreate = edgesToCreate
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};
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}
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public void OnDropOutsidePort(Edge edge, Vector2 position)
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{
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HandleSearchProvider(edge);
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RemoveExistingConnections(edge);
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if (edge.input?.node != null)
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{
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((AssetGraphNodeEditor)edge.input.node)
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.ToggleExposedVariable((AssetGraphPort)edge.input, true);
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}
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}
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public void OnDrop(GraphView graphView, Edge edge)
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{
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RemoveExistingConnections(edge);
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if (edge.input?.node != null)
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{
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((AssetGraphNodeEditor)edge.input.node)
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.ToggleExposedVariable((AssetGraphPort)edge.input, true);
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}
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UpdateConnections(graphView, edge);
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}
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private void HandleSearchProvider(Edge edge)
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{
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// Set the target for the search provider
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window.searchProvider.target = (VisualElement)window.focusController.focusedElement;
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var mousePos =
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window.ChangeCoordinatesTo(window, window.cachedMousePos - window.Window.position.position);
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var mousePos = window.ChangeCoordinatesTo(window, window.cachedMousePos - window.Window.position.position);
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var graphMousePosition = window.contentViewContainer.WorldToLocal(mousePos);
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var searchProviderInstance = ScriptableObject.CreateInstance<AssetGraphSearchProvider.CustomSearchProviderForEdge>();
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searchProviderInstance.Init(window.searchProvider, edge, (AssetGraphPort)edge.input, (AssetGraphPort)edge.output);
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var searchProviderInstance =
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ScriptableObject.CreateInstance<AssetGraphSearchProvider.CustomSearchProviderForEdge>();
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searchProviderInstance.Init(window.searchProvider, edge, (AssetGraphPort)edge.input,
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(AssetGraphPort)edge.output);
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SearchWindow.Open(
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new SearchWindowContext(GUIUtility.GUIToScreenPoint(Event.current.mousePosition)),
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searchProviderInstance
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);
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// Remove connections as you did
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List<GraphConnection> connections = new List<GraphConnection>();
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foreach (var conn in window.asset.Connections)
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{
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if (conn.internalEdge == edge)
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connections.Add(conn);
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}
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foreach (var VARIABLE in connections)
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{
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window.asset.Connections.Remove(VARIABLE);
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}
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if (edge.input != null)
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if (edge.input.node != null)
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((AssetGraphNodeEditor)edge.input.node).ToggleExposedVariable((AssetGraphPort)edge.input, true);
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}
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public void OnDrop(UnityEditor.Experimental.GraphView.GraphView graphView, Edge edge)
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private void RemoveExistingConnections(Edge edge)
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{
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List<GraphConnection> connections = new List<GraphConnection>();
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foreach (var conn in window.asset.Connections)
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// Collect and remove connections associated with the edge
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var connectionsToRemove = new List<GraphConnection>();
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foreach (var connection in window.asset.Connections)
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{
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if (conn.internalEdge == edge)
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if (connection.internalEdge == edge)
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{
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connections.Add(conn);
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connectionsToRemove.Add(connection);
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}
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}
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foreach (var VARIABLE in connections)
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foreach (var connection in connectionsToRemove)
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{
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window.asset.Connections.Remove(VARIABLE);
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window.asset.Connections.Remove(connection);
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}
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((AssetGraphNodeEditor)edge.input.node).ToggleExposedVariable((AssetGraphPort)edge.input, true);
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this.m_EdgesToCreate.Clear();
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this.m_EdgesToCreate.Add(edge);
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this.m_EdgesToDelete.Clear();
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}
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private void UpdateConnections(GraphView graphView, Edge edge)
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{
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// Clear the list of created and deleted edges
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edgesToCreate.Clear();
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edgesToDelete.Clear();
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// Add the current edge to edgesToCreate
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edgesToCreate.Add(edge);
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// Handle single-capacity input ports
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if (edge.input.capacity == Port.Capacity.Single)
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{
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foreach (Edge connection in edge.input.connections)
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foreach (var connection in edge.input.connections)
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{
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if (connection != edge)
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this.m_EdgesToDelete.Add((GraphElement)connection);
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{
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edgesToDelete.Add(connection);
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}
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}
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}
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// Handle single-capacity output ports
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if (edge.output.capacity == Port.Capacity.Single)
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{
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foreach (Edge connection in edge.output.connections)
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foreach (var connection in edge.output.connections)
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{
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if (connection != edge)
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this.m_EdgesToDelete.Add((GraphElement)connection);
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{
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edgesToDelete.Add(connection);
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}
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}
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}
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if (this.m_EdgesToDelete.Count > 0)
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graphView.DeleteElements((IEnumerable<GraphElement>)this.m_EdgesToDelete);
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List<Edge> edgesToCreate = this.m_EdgesToCreate;
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if (graphView.graphViewChanged != null)
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edgesToCreate = graphView.graphViewChanged(this.m_GraphViewChange).edgesToCreate;
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foreach (Edge edge1 in edgesToCreate)
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// Delete unwanted connections
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if (edgesToDelete.Count > 0)
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{
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graphView.AddElement((GraphElement)edge1);
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edge.input.Connect(edge1);
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edge.output.Connect(edge1);
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graphView.DeleteElements(edgesToDelete);
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}
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// Create new connections
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var createdEdges = graphView.graphViewChanged != null
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? graphView.graphViewChanged(graphViewChange).edgesToCreate
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: edgesToCreate;
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foreach (var createdEdge in createdEdges)
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{
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graphView.AddElement(createdEdge);
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edge.input.Connect(createdEdge);
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edge.output.Connect(createdEdge);
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}
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}
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}
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@ -10,43 +10,47 @@ namespace AssetGraph.Core
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[SerializeField] private AssetGraphData currentGraph;
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[SerializeField] private SerializedObject serializedObject;
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[SerializeField] private AssetGraphViewWindow currentView;
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public AssetGraphData CurrentGraph => currentGraph;
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public static void Open(AssetGraphData asset)
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{
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var existingWindows = Resources.FindObjectsOfTypeAll<AssetGraphEditorWindow>();
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foreach (var w in existingWindows)
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foreach (var window in Resources.FindObjectsOfTypeAll<AssetGraphEditorWindow>())
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{
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if (w.CurrentGraph == asset)
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if (window.CurrentGraph == asset)
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{
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w.Focus(); // 👁 focus the OG window
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window.Focus();
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return;
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}
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}
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var window = CreateWindow<AssetGraphEditorWindow>(typeof(SceneView));
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window.titleContent = new GUIContent($"{asset.name}",
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EditorGUIUtility.ObjectContent(null, typeof(AssetGraphData)).image);
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window.Load(asset);
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window.Focus();
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var newWindow = CreateWindow<AssetGraphEditorWindow>(typeof(SceneView));
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newWindow.Initialize(asset);
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}
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void OnEnable()
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private void Initialize(AssetGraphData asset)
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{
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if(currentGraph != null)
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titleContent = new GUIContent(
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asset.name,
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EditorGUIUtility.ObjectContent(null, typeof(AssetGraphData)).image
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);
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Load(asset);
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Focus();
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}
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private void OnEnable()
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{
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if (currentGraph != null)
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{
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DrawGraph();
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}
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}
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private void OnGUI()
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{
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if (currentGraph != null)
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{
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if(EditorUtility.IsDirty(currentGraph))
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this.hasUnsavedChanges = true;
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else
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this.hasUnsavedChanges = false;
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hasUnsavedChanges = EditorUtility.IsDirty(currentGraph);
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}
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}
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@ -56,19 +60,23 @@ namespace AssetGraph.Core
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DrawGraph();
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}
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public void DrawGraph()
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private void DrawGraph()
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{
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serializedObject = new SerializedObject(currentGraph);
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currentView = new AssetGraphViewWindow(serializedObject, this);
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currentView.graphViewChanged += OnChange;
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currentView = new AssetGraphViewWindow(serializedObject, this)
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{
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graphViewChanged = OnGraphChanged
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};
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rootVisualElement.Clear();
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rootVisualElement.style.flexGrow = 1;
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rootVisualElement.Add(currentView);
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}
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private GraphViewChange OnChange(GraphViewChange graphviewchange)
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private GraphViewChange OnGraphChanged(GraphViewChange graphViewChange)
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{
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EditorUtility.SetDirty(currentGraph);
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return graphviewchange;
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return graphViewChange;
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}
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}
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}
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}
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@ -10,89 +10,116 @@ using UnityEditor.Experimental.GraphView;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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using Input = AssetGraph.Core.Attributes.Input;
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namespace AssetGraph.Core
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{
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public class AssetGraphNodeEditor : Node
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{
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private AssetGraphNode graphNode;
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public AssetGraphNode GraphNode => graphNode;
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private readonly StyleSheet defaultStyleSheet;
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private readonly StyleSheet errorStyleSheet;
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private readonly NodeInfoAttribute info;
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public List<Port> AllPorts = new List<Port>();
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public List<Port> InputPorts { get; }
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public List<Port> OutputPorts { get; }
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public AssetGraphNode GraphNode { get; }
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public List<Port> AllPorts { get; } = new List<Port>();
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public List<Port> InputPorts { get; } = new List<Port>();
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public List<Port> OutputPorts { get; } = new List<Port>();
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private readonly AssetGraphViewWindow window;
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public AssetGraphViewWindow window;
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private StyleSheet defaaStyleSheet;
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private StyleSheet errorStyleSheet;
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private NodeInfoAttribute info;
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public AssetGraphNodeEditor(AssetGraphNode node, AssetGraphViewWindow window)
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{
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this.AddToClassList("image-node-visual");
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this.window = window;
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graphNode = node;
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Type typeInfo = node.GetType();
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info = typeInfo.GetCustomAttribute<NodeInfoAttribute>();
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title = info.Title;
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this.name = typeInfo.Name;
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GraphNode = node;
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string[] depths = info.MenuItem.Split('/');
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foreach (var depth in depths)
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// Initialize node UI
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info = InitializeNode(node);
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// Collect input and output ports
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CreatePorts(node.GetType());
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// Load stylesheets
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defaultStyleSheet = LoadStyleSheet("Node.uss", "Packages/com.chromium.imageprocessingrah/Node.uss");
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errorStyleSheet = LoadStyleSheet("NodeError.uss", "Packages/com.chromium.imageprocessingrah/NodeError.uss");
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styleSheets.Add(defaultStyleSheet);
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// Set up error handling and cleanup
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SetUpErrorHandling();
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}
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/// <summary>
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/// Initializes the node, including title, name, and class lists.
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/// </summary>
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private NodeInfoAttribute InitializeNode(AssetGraphNode node)
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{
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var typeInfo = node.GetType();
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var nodeInfo = typeInfo.GetCustomAttribute<NodeInfoAttribute>();
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title = nodeInfo.Title;
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name = typeInfo.Name;
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foreach (var depth in nodeInfo.MenuItem.Split('/'))
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{
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this.AddToClassList(depth.ToLower().Replace(' ', '-'));
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AddToClassList(depth.ToLower().Replace(' ', '-'));
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}
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this.InputPorts = new List<Port>();
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this.OutputPorts = new List<Port>();
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return nodeInfo;
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}
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List<AssetGraph.Core.Attributes.Input> inputs = new List<AssetGraph.Core.Attributes.Input>();
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List<FieldInfo> inputFieldInfo = new List<FieldInfo>();
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List<FieldInfo> outputFieldInfo = new List<FieldInfo>();
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/// <summary>
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/// Creates input and output ports for the node from its fields.
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/// </summary>
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private void CreatePorts(Type typeInfo)
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{
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var fields = typeInfo.GetFields(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
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FieldInfo[] fields = typeInfo.GetFields(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
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// Collect input and output fields
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var inputFields = fields.Where(f => f.GetCustomAttribute<Input>() != null).ToList();
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var outputFields = fields.Where(f => f.GetCustomAttribute<Output>() != null).ToList();
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// Create ports
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CreateInputPorts(inputFields);
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CreateOutputPorts(outputFields);
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}
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private void CreateInputPorts(List<FieldInfo> fields)
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{
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foreach (var field in fields)
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{
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if (field.GetCustomAttribute(typeof(AssetGraph.Core.Attributes.Input)) != null)
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{
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AssetGraph.Core.Attributes.Input input = field.GetCustomAttribute<AssetGraph.Core.Attributes.Input>();
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inputs.Add(input);
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inputFieldInfo.Add(field);
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}
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var port = CreatePort(field, true, field.GetCustomAttribute<Input>().Label);
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InputPorts.Add(port);
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AllPorts.Add(port);
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if (field.GetCustomAttribute(typeof(Output)) != null)
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{
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Output output = field.GetCustomAttribute<Output>();
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outputFieldInfo.Add(field);
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}
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}
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CreateInputPorts(inputFieldInfo);
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CreateOutputPorts(outputFieldInfo);
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defaaStyleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/Node.uss");
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if (defaaStyleSheet == null)
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{
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defaaStyleSheet = EditorGUIUtility.Load("Packages/com.chromium.imageprocessingrah/Node.uss") as StyleSheet;
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}
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styleSheets.Add(defaaStyleSheet);
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errorStyleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/NodeError.uss");
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if (errorStyleSheet == null)
|
||||
{
|
||||
errorStyleSheet = EditorGUIUtility.Load("Packages/com.chromium.imageprocessingrah/NodeError.uss") as StyleSheet;
|
||||
inputContainer.Add(port);
|
||||
ExposeVariableToPort(port, field);
|
||||
((AssetGraphPort)port).fieldInfo = field;
|
||||
}
|
||||
}
|
||||
|
||||
graphNode.onFailed += () =>
|
||||
private void CreateOutputPorts(List<FieldInfo> fields)
|
||||
{
|
||||
foreach (var field in fields)
|
||||
{
|
||||
styleSheets.Add(errorStyleSheet);
|
||||
};
|
||||
|
||||
var port = CreatePort(field, false, field.GetCustomAttribute<Output>().Label);
|
||||
OutputPorts.Add(port);
|
||||
AllPorts.Add(port);
|
||||
|
||||
outputContainer.Add(port);
|
||||
((AssetGraphPort)port).fieldInfo = field;
|
||||
}
|
||||
}
|
||||
|
||||
private Port CreatePort(FieldInfo field, bool isInput, string label)
|
||||
{
|
||||
var port = AssetGraphPort.Create(window.edgeConnectorListener, isInput, field.FieldType);
|
||||
if (!string.IsNullOrEmpty(label)) port.portName = label;
|
||||
return port;
|
||||
}
|
||||
|
||||
private void SetUpErrorHandling()
|
||||
{
|
||||
GraphNode.onFailed += () => styleSheets.Add(errorStyleSheet);
|
||||
|
||||
window.asset.OnRun += () =>
|
||||
{
|
||||
if (styleSheets.Contains(errorStyleSheet))
|
||||
@ -100,221 +127,134 @@ namespace AssetGraph.Core
|
||||
};
|
||||
}
|
||||
|
||||
private void CreateInputPorts(List<FieldInfo> fields)
|
||||
private StyleSheet LoadStyleSheet(string path, string fallbackPath)
|
||||
{
|
||||
for (var index = 0; index < fields.Count; index++)
|
||||
{
|
||||
var field = fields[index];
|
||||
var port = AssetGraphPort.Create(window.edgeConnectorListener, true, field.FieldType);
|
||||
|
||||
string label = field.GetCustomAttribute<Core.Attributes.Input>().Label;
|
||||
if (label != "")
|
||||
port.portName = label;
|
||||
InputPorts.Add(port);
|
||||
AllPorts.Add(port);
|
||||
|
||||
|
||||
inputContainer.Add(port);
|
||||
ExposeVariableToPort(port, field);
|
||||
port.fieldInfo = field;
|
||||
|
||||
}
|
||||
var styleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>($"Assets/Unity Image Processing/{path}");
|
||||
return styleSheet ?? EditorGUIUtility.Load(fallbackPath) as StyleSheet;
|
||||
}
|
||||
|
||||
private void CreateOutputPorts(List<FieldInfo> fields)
|
||||
{
|
||||
for (var index = 0; index < fields.Count; index++)
|
||||
{
|
||||
var field = fields[index];
|
||||
var port = AssetGraphPort.Create(window.edgeConnectorListener, false, field.FieldType);
|
||||
|
||||
string label = field.GetCustomAttribute<Output>().Label;
|
||||
if (label != "")
|
||||
port.portName = label;
|
||||
OutputPorts.Add(port);
|
||||
AllPorts.Add(port);
|
||||
outputContainer.Add(port);
|
||||
|
||||
port.fieldInfo = field;
|
||||
}
|
||||
}
|
||||
|
||||
// Exposes a variable on the port for editing when it's not connected
|
||||
/// <summary>
|
||||
/// Exposes a variable on the port for editing when it's not connected.
|
||||
/// </summary>
|
||||
public void ExposeVariableToPort(Port port, FieldInfo field)
|
||||
{
|
||||
VisualElement NewElement = new VisualElement();
|
||||
var ExposedPropertyContainer = ((AssetGraphPort)port).ExposedPropertyContainer;
|
||||
Type containerType = null;
|
||||
|
||||
if (ExposedPropertyContainer == null)
|
||||
var variableContainer = ((AssetGraphPort)port).ExposedPropertyContainer;
|
||||
|
||||
if (variableContainer == null)
|
||||
{
|
||||
NewElement.name = "property-field-container";
|
||||
VisualElement the = CreatePropertyFieldForType(field.FieldType, field.GetValue(graphNode));
|
||||
|
||||
if(the != null)
|
||||
containerType = the.GetType();
|
||||
|
||||
NewElement.Add(the);
|
||||
((AssetGraphPort)port).ExposedPropertyContainer = the;
|
||||
ExposedPropertyContainer = ((AssetGraphPort)port).ExposedPropertyContainer;
|
||||
}
|
||||
else
|
||||
{
|
||||
containerType = ExposedPropertyContainer.GetType();
|
||||
var newElement = CreatePropertyFieldForType(field.FieldType, field.GetValue(GraphNode));
|
||||
if (newElement != null)
|
||||
{
|
||||
variableContainer = newElement;
|
||||
((AssetGraphPort)port).ExposedPropertyContainer = newElement;
|
||||
|
||||
// Add the edited element to the port
|
||||
port.Add(newElement);
|
||||
RegisterFieldChangeCallback(field, newElement);
|
||||
variableContainer.style.display = DisplayStyle.Flex;
|
||||
}
|
||||
}
|
||||
|
||||
if (containerType == null)
|
||||
return;
|
||||
|
||||
if (ExposedPropertyContainer.GetType() == typeof(IntegerField))
|
||||
{
|
||||
var intField = ExposedPropertyContainer as IntegerField;
|
||||
intField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is FloatField floatField)
|
||||
{
|
||||
floatField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is Toggle boolField)
|
||||
{
|
||||
boolField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is TextField stringField)
|
||||
{
|
||||
stringField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is ColorField colorField)
|
||||
{
|
||||
colorField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is Vector3Field vector3Field)
|
||||
{
|
||||
vector3Field.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is Vector2Field vector2Field)
|
||||
{
|
||||
vector2Field.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is ObjectField objectField)
|
||||
{
|
||||
objectField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer is EnumField enumField)
|
||||
{
|
||||
enumField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
field.SetValue(graphNode, evt.newValue); // 🎯 Update the field with the new enum value
|
||||
});
|
||||
}
|
||||
else if (ExposedPropertyContainer.GetType() == typeof(GreyscaleField))
|
||||
{
|
||||
var greyscaleField = ExposedPropertyContainer as GreyscaleField;
|
||||
greyscaleField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var value = (GreyscaleValue)field.GetValue(graphNode);
|
||||
|
||||
if (evt.newValue > greyscaleField.minMax.Item2)
|
||||
value.value = greyscaleField.minMax.Item2;
|
||||
else if (evt.newValue < greyscaleField.minMax.Item1) value.value = greyscaleField.minMax.Item1;
|
||||
|
||||
value.value = evt.newValue;
|
||||
});
|
||||
}
|
||||
|
||||
port.Add(NewElement);
|
||||
}
|
||||
|
||||
public void ToggleExposedVariable(Port port, bool value)
|
||||
private void RegisterFieldChangeCallback(FieldInfo field, VisualElement element)
|
||||
{
|
||||
AssetGraphPort assetGraphPort = port as AssetGraphPort;
|
||||
if(assetGraphPort.ExposedPropertyContainer != null)
|
||||
assetGraphPort.ExposedPropertyContainer.style.display = value ? DisplayStyle.Flex : DisplayStyle.None;
|
||||
// Register value change callbacks for various field types
|
||||
switch (element)
|
||||
{
|
||||
case IntegerField intField:
|
||||
if (field.FieldType == typeof(GreyscaleValue))
|
||||
{
|
||||
// Handle GreyscaleValue specifically
|
||||
intField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var value = (GreyscaleValue)field.GetValue(GraphNode);
|
||||
|
||||
if (intField is GreyscaleField greyscaleField && value != null)
|
||||
{
|
||||
if (evt.newValue > greyscaleField.minMax.Item2)
|
||||
value.value = greyscaleField.minMax.Item2;
|
||||
else if (evt.newValue < greyscaleField.minMax.Item1)
|
||||
value.value = greyscaleField.minMax.Item1;
|
||||
else
|
||||
value.value = evt.newValue;
|
||||
|
||||
field.SetValue(GraphNode, value);
|
||||
intField.SetValueWithoutNotify((int)value.value);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// Default case for IntegerField
|
||||
intField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case FloatField floatField:
|
||||
floatField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case Toggle boolField:
|
||||
boolField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case TextField stringField:
|
||||
stringField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case ColorField colorField:
|
||||
colorField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case Vector3Field vector3Field:
|
||||
vector3Field.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case Vector2Field vector2Field:
|
||||
vector2Field.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case EnumField enumField:
|
||||
enumField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
|
||||
case ObjectField objectField:
|
||||
objectField.RegisterValueChangedCallback(evt => field.SetValue(GraphNode, evt.newValue));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private VisualElement CreatePropertyFieldForType(Type type, object value)
|
||||
{
|
||||
if (type == typeof(int))
|
||||
{
|
||||
var intField = new IntegerField { value = (int)value };
|
||||
return intField;
|
||||
}
|
||||
else if (type == typeof(float))
|
||||
{
|
||||
var floatField = new FloatField { value = (float)value };
|
||||
return floatField;
|
||||
}
|
||||
else if (type == typeof(bool))
|
||||
{
|
||||
var boolField = new Toggle { value = (bool)value };
|
||||
return boolField;
|
||||
}
|
||||
else if (type == typeof(string))
|
||||
{
|
||||
var stringField = new TextField { value = (string)value };
|
||||
return stringField;
|
||||
}
|
||||
else if (type == typeof(Color))
|
||||
{
|
||||
var colorField = new ColorField() { value = (Color)value };
|
||||
return colorField;
|
||||
}
|
||||
else if (type == typeof(Vector3))
|
||||
{
|
||||
var vector3Field = new Vector3Field { value = (Vector3)value };
|
||||
return vector3Field;
|
||||
}
|
||||
else if (type == typeof(Vector2))
|
||||
{
|
||||
var vector2Field = new Vector2Field { value = (Vector2)value };
|
||||
return vector2Field;
|
||||
}
|
||||
else if (type == typeof(Texture2D))
|
||||
{
|
||||
var objectField = new ObjectField { value = (Texture2D)value, objectType = typeof(Texture2D) };
|
||||
return objectField;
|
||||
}
|
||||
else if (type.IsEnum) // 💥✨ ENUMS, BABY! 💥✨
|
||||
{
|
||||
var enumField = new EnumField((Enum)value);
|
||||
return enumField;
|
||||
}
|
||||
else if (type == typeof(GreyscaleValue))
|
||||
return type switch
|
||||
{
|
||||
{ } when type == typeof(int) => new IntegerField { value = (int)value },
|
||||
{ } when type == typeof(float) => new FloatField { value = (float)value },
|
||||
{ } when type == typeof(bool) => new Toggle { value = (bool)value },
|
||||
{ } when type == typeof(string) => new TextField { value = (string)value },
|
||||
{ } when type == typeof(Color) => new ColorField { value = (Color)value },
|
||||
{ } when type == typeof(Vector3) => new Vector3Field { value = (Vector3)value },
|
||||
{ } when type == typeof(Vector2) => new Vector2Field { value = (Vector2)value },
|
||||
{ } when type == typeof(GreyscaleValue) => new GreyscaleField { value = ((GreyscaleValue)value).value },
|
||||
{ } when type.IsEnum => new EnumField((Enum)value),
|
||||
{ } when typeof(UnityEngine.Object).IsAssignableFrom(type) => new ObjectField
|
||||
{
|
||||
value = (UnityEngine.Object)value,
|
||||
objectType = type
|
||||
},
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
var greyscaleValue = (GreyscaleValue)value;
|
||||
var intField = new GreyscaleField { value = (int)greyscaleValue.value };
|
||||
return intField;
|
||||
}
|
||||
else if (typeof(UnityEngine.Object).IsAssignableFrom(type))
|
||||
{
|
||||
var objectField = new ObjectField { value = (UnityEngine.Object)value, objectType = typeof(UnityEngine.Object) };
|
||||
return objectField;
|
||||
}
|
||||
return null;
|
||||
public void ToggleExposedVariable(Port port, bool isVisible)
|
||||
{
|
||||
var assetGraphPort = port as AssetGraphPort;
|
||||
if (assetGraphPort?.ExposedPropertyContainer != null)
|
||||
assetGraphPort.ExposedPropertyContainer.style.display =
|
||||
isVisible ? DisplayStyle.Flex : DisplayStyle.None;
|
||||
}
|
||||
|
||||
public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
|
||||
@ -326,16 +266,16 @@ namespace AssetGraph.Core
|
||||
|
||||
private void OpenDocumentation(DropdownMenuAction obj)
|
||||
{
|
||||
if (info.DocumentationationURL != null || !string.IsNullOrEmpty(info.DocumentationationURL))
|
||||
if (!string.IsNullOrEmpty(info.DocumentationationURL))
|
||||
{
|
||||
Application.OpenURL(info.DocumentationationURL);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"No documentation URL provided for node {this.graphNode.asset.name}!");
|
||||
Debug.LogWarning($"No documentation URL provided for node {GraphNode.asset.name}!");
|
||||
}
|
||||
}
|
||||
|
||||
public void SavePosition() => graphNode.SetPosition(GetPosition());
|
||||
public void SavePosition() => GraphNode.SetPosition(GetPosition());
|
||||
}
|
||||
}
|
||||
}
|
@ -25,8 +25,8 @@ namespace AssetGraph.Core
|
||||
{
|
||||
this.target = target;
|
||||
this.title = title;
|
||||
this.ImportPortTypes = importPortTypes;
|
||||
this.ExportPortTypes = exportPortTypes;
|
||||
ImportPortTypes = importPortTypes;
|
||||
ExportPortTypes = exportPortTypes;
|
||||
this.portID = portID;
|
||||
}
|
||||
}
|
||||
@ -39,6 +39,7 @@ namespace AssetGraph.Core
|
||||
public static List<SearchContextElement> elements;
|
||||
private Assembly[] assemblies;
|
||||
|
||||
// Create Search Tree for Nodes
|
||||
public List<SearchTreeEntry> CreateSearchTree(SearchWindowContext context)
|
||||
{
|
||||
List<SearchTreeEntry> tree = new List<SearchTreeEntry>();
|
||||
@ -49,76 +50,46 @@ namespace AssetGraph.Core
|
||||
foreach (var type in TypeCache.GetTypesWithAttribute<NodeInfoAttribute>())
|
||||
{
|
||||
var attr = type.GetCustomAttribute<NodeInfoAttribute>();
|
||||
NodeInfoAttribute info = attr as NodeInfoAttribute;
|
||||
if (attr == null || string.IsNullOrEmpty(attr.MenuItem)) continue;
|
||||
|
||||
var node = Activator.CreateInstance(type);
|
||||
if (string.IsNullOrEmpty(info.MenuItem)) continue;
|
||||
|
||||
var Fields = type.GetFields();
|
||||
Dictionary<int, Type> ImportPortTypes = new Dictionary<int, Type>();
|
||||
Dictionary<int, Type> OutputPortTypes = new Dictionary<int, Type>();
|
||||
var fields = type.GetFields();
|
||||
var importPortTypes = GetPortsByAttribute(fields, typeof(Core.Attributes.Input));
|
||||
var exportPortTypes = GetPortsByAttribute(fields, typeof(Output));
|
||||
|
||||
foreach (var field in Fields)
|
||||
{
|
||||
if (field.GetCustomAttribute<Core.Attributes.Input>() != null)
|
||||
ImportPortTypes.Add(ImportPortTypes.Count, field.FieldType);
|
||||
if (field.GetCustomAttribute<Output>() != null)
|
||||
OutputPortTypes.Add(OutputPortTypes.Count, field.FieldType);
|
||||
}
|
||||
|
||||
elements.Add(new SearchContextElement(node, info.MenuItem, ImportPortTypes, OutputPortTypes, 0));
|
||||
elements.Add(new SearchContextElement(node, attr.MenuItem, importPortTypes, exportPortTypes, 0));
|
||||
}
|
||||
|
||||
elements.Sort((entry1, entry2) =>
|
||||
{
|
||||
string[] splits1 = entry1.title.Split('/');
|
||||
string[] splits2 = entry2.title.Split('/');
|
||||
elements.Sort(SortElementsByTitle);
|
||||
|
||||
for (int i = 0; i < splits1.Length; i++)
|
||||
{
|
||||
if (i >= splits2.Length) return 1;
|
||||
|
||||
int value = splits1[i].CompareTo(splits2[i]);
|
||||
if (value != 0)
|
||||
{
|
||||
if (splits1.Length != splits2.Length && (i == splits1.Length - 1 || i == splits2.Length - 1))
|
||||
return splits1.Length < splits2.Length ? 1 : -1;
|
||||
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
List<string> groups = new List<string>();
|
||||
var groups = new HashSet<string>();
|
||||
|
||||
foreach (var element in elements)
|
||||
{
|
||||
string[] entryTitle = element.title.Split('/');
|
||||
|
||||
string groupName = "";
|
||||
string currentGroup = "";
|
||||
|
||||
for (int i = 0; i < entryTitle.Length - 1; i++)
|
||||
{
|
||||
groupName += entryTitle[i];
|
||||
if (!groups.Contains(groupName))
|
||||
{
|
||||
tree.Add(new SearchTreeGroupEntry(new GUIContent(groupName), i + 1));
|
||||
groups.Add(groupName);
|
||||
}
|
||||
currentGroup += entryTitle[i];
|
||||
if (groups.Add(currentGroup))
|
||||
tree.Add(new SearchTreeGroupEntry(new GUIContent(entryTitle[i]), i + 1));
|
||||
|
||||
groupName += '/';
|
||||
currentGroup += '/';
|
||||
}
|
||||
|
||||
SearchTreeEntry entry = new SearchTreeEntry(new GUIContent(entryTitle.Last()));
|
||||
entry.level = entryTitle.Length;
|
||||
entry.userData = element;
|
||||
tree.Add(entry);
|
||||
tree.Add(new SearchTreeEntry(new GUIContent(entryTitle.Last()))
|
||||
{
|
||||
level = entryTitle.Length,
|
||||
userData = element
|
||||
});
|
||||
}
|
||||
|
||||
return tree;
|
||||
}
|
||||
|
||||
// Handle Selection from Search Tree
|
||||
public bool OnSelectEntry(SearchTreeEntry SearchTreeEntry, SearchWindowContext context)
|
||||
{
|
||||
var mousePos =
|
||||
@ -126,7 +97,6 @@ namespace AssetGraph.Core
|
||||
var graphMousePosition = graph.contentViewContainer.WorldToLocal(mousePos);
|
||||
|
||||
SearchContextElement element = (SearchContextElement)SearchTreeEntry.userData;
|
||||
|
||||
AssetGraphNode node = (AssetGraphNode)element.target;
|
||||
node.SetPosition(new Rect(graphMousePosition, new Vector2()));
|
||||
graph.Add(node);
|
||||
@ -135,13 +105,14 @@ namespace AssetGraph.Core
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create Search Tree for Edge Connections
|
||||
public List<SearchTreeEntry> CreateSearchTreeForEdge(SearchWindowContext context, Edge edge)
|
||||
{
|
||||
var tree = new List<SearchTreeEntry>();
|
||||
tree.Add(new SearchTreeGroupEntry(new GUIContent("Compatible Nodes"), 0));
|
||||
|
||||
elements = new List<SearchContextElement>();
|
||||
var groups = new List<string>();
|
||||
var groups = new HashSet<string>();
|
||||
|
||||
var sourcePort = edge.output ?? edge.input;
|
||||
bool isSourceOutput = edge.output != null;
|
||||
@ -156,68 +127,43 @@ namespace AssetGraph.Core
|
||||
foreach (var type in TypeCache.GetTypesWithAttribute<NodeInfoAttribute>())
|
||||
{
|
||||
var attr = type.GetCustomAttribute<NodeInfoAttribute>();
|
||||
if (string.IsNullOrEmpty(attr.MenuItem)) continue;
|
||||
if (attr == null || string.IsNullOrEmpty(attr.MenuItem)) continue;
|
||||
|
||||
var node = Activator.CreateInstance(type);
|
||||
var fields = type.GetFields();
|
||||
|
||||
// Get all ports
|
||||
var inputPorts = fields.Where(f => f.GetCustomAttribute<Core.Attributes.Input>() != null).ToList();
|
||||
var outputPorts = fields.Where(f => f.GetCustomAttribute<Output>() != null).ToList();
|
||||
var inputPorts = GetPortsByAttributeList(fields, typeof(Core.Attributes.Input));
|
||||
var outputPorts = GetPortsByAttributeList(fields, typeof(Output));
|
||||
|
||||
// REVERSED LOGIC:
|
||||
// If dragging from output, we want compatible INPUT ports
|
||||
// If dragging from input, we want compatible OUTPUT ports
|
||||
var compatiblePorts = isSourceOutput
|
||||
? inputPorts.Where(f => f.FieldType.IsAssignableFrom(targetType)).ToList()
|
||||
: outputPorts.Where(f => targetType.IsAssignableFrom(f.FieldType)).ToList();
|
||||
? inputPorts.Where(port => port.FieldType.IsAssignableFrom(targetType)).ToList()
|
||||
: outputPorts.Where(port => targetType.IsAssignableFrom(port.FieldType)).ToList();
|
||||
|
||||
if (compatiblePorts.Count == 0) continue;
|
||||
if (!compatiblePorts.Any()) continue;
|
||||
|
||||
// Build group hierarchy
|
||||
var menuPath = attr.MenuItem.Split('/');
|
||||
var currentGroupPath = "";
|
||||
string[] menuPath = attr.MenuItem.Split('/');
|
||||
string currentGroupPath = "";
|
||||
|
||||
for (int i = 0; i < menuPath.Length - 1; i++)
|
||||
{
|
||||
currentGroupPath += menuPath[i];
|
||||
if (!groups.Contains(currentGroupPath))
|
||||
{
|
||||
if (groups.Add(currentGroupPath))
|
||||
tree.Add(new SearchTreeGroupEntry(new GUIContent(menuPath[i]), i + 1));
|
||||
groups.Add(currentGroupPath);
|
||||
}
|
||||
|
||||
currentGroupPath += "/";
|
||||
}
|
||||
|
||||
// // Add node entry
|
||||
// var nodeTitle = $"{type.Name}: {menuPath.Last()}";
|
||||
// tree.Add(new SearchTreeEntry(new GUIContent(nodeTitle))
|
||||
// {
|
||||
// level = menuPath.Length,
|
||||
// userData = new SearchContextElement(
|
||||
// node,
|
||||
// nodeTitle,
|
||||
// inputPorts.ToDictionary(f => inputPorts.IndexOf(f), f => f.FieldType),
|
||||
// outputPorts.ToDictionary(f => outputPorts.IndexOf(f), f => f.FieldType))
|
||||
// });
|
||||
|
||||
// Add compatible port entries
|
||||
foreach (var portField in compatiblePorts)
|
||||
foreach (var compatiblePort in compatiblePorts)
|
||||
{
|
||||
var portList = portField.GetCustomAttribute<Core.Attributes.Input>() != null ? inputPorts : outputPorts;
|
||||
int portIndex = portList.IndexOf(portField);
|
||||
|
||||
var portTitle = $"{attr.Title}: {portField.Name}";
|
||||
tree.Add(new SearchTreeEntry(new GUIContent(portTitle))
|
||||
tree.Add(new SearchTreeEntry(new GUIContent($"{attr.Title}: {compatiblePort.Name}"))
|
||||
{
|
||||
level = menuPath.Length,
|
||||
userData = new SearchContextElement(
|
||||
node,
|
||||
portTitle,
|
||||
inputPorts.ToDictionary(f => inputPorts.IndexOf(f), f => f.FieldType),
|
||||
outputPorts.ToDictionary(f => outputPorts.IndexOf(f), f => f.FieldType),
|
||||
portIndex)
|
||||
attr.Title,
|
||||
inputPorts.ToDictionary(field => inputPorts.IndexOf(field), field => field.FieldType),
|
||||
outputPorts.ToDictionary(field => outputPorts.IndexOf(field), field => field.FieldType),
|
||||
inputPorts.IndexOf(compatiblePort))
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -225,19 +171,36 @@ namespace AssetGraph.Core
|
||||
return tree;
|
||||
}
|
||||
|
||||
private static Dictionary<int, Type> GetPortsByAttribute(FieldInfo[] fields, Type attributeType)
|
||||
{
|
||||
return fields
|
||||
.Where(f => f.GetCustomAttribute(attributeType) != null)
|
||||
.Select((f, index) => new { f, index })
|
||||
.ToDictionary(a => a.index, a => a.f.FieldType);
|
||||
}
|
||||
|
||||
private static List<FieldInfo> GetPortsByAttributeList(FieldInfo[] fields, Type attributeType)
|
||||
{
|
||||
return fields.Where(f => f.GetCustomAttribute(attributeType) != null).ToList();
|
||||
}
|
||||
|
||||
private static int SortElementsByTitle(SearchContextElement a, SearchContextElement b)
|
||||
{
|
||||
return string.Compare(a.title, b.title, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
// CustomSearchProviderForEdge
|
||||
public class CustomSearchProviderForEdge : ScriptableObject, ISearchWindowProvider
|
||||
{
|
||||
private AssetGraphSearchProvider original;
|
||||
private Edge edge;
|
||||
private AssetGraphPort inputPort;
|
||||
private AssetGraphPort outputPort;
|
||||
|
||||
public CustomSearchProviderForEdge(AssetGraphSearchProvider original, Edge edge, AssetGraphPort inputPort, AssetGraphPort outputPort)
|
||||
|
||||
public CustomSearchProviderForEdge(AssetGraphSearchProvider original, Edge edge, AssetGraphPort inputPort,
|
||||
AssetGraphPort outputPort)
|
||||
{
|
||||
this.original = original;
|
||||
this.edge = edge;
|
||||
this.inputPort = inputPort;
|
||||
this.outputPort = outputPort;
|
||||
Init(original, edge, inputPort, outputPort);
|
||||
}
|
||||
|
||||
public void Init(AssetGraphSearchProvider original, Edge edge, AssetGraphPort inputPort,
|
||||
@ -256,35 +219,28 @@ namespace AssetGraph.Core
|
||||
|
||||
public bool OnSelectEntry(SearchTreeEntry selectedEntry, SearchWindowContext context)
|
||||
{
|
||||
var mousePos =
|
||||
original.graph.ChangeCoordinatesTo(original.graph, context.screenMousePosition - original.graph.Window.position.position);
|
||||
var mousePos = original.graph.ChangeCoordinatesTo(original.graph,
|
||||
context.screenMousePosition - original.graph.Window.position.position);
|
||||
var graphMousePosition = original.graph.contentViewContainer.WorldToLocal(mousePos);
|
||||
|
||||
SearchContextElement element = (SearchContextElement)selectedEntry.userData;
|
||||
var element = (SearchContextElement)selectedEntry.userData;
|
||||
var node = (AssetGraphNode)element.target;
|
||||
|
||||
AssetGraphNode node = (AssetGraphNode)element.target;
|
||||
node.SetPosition(new Rect(graphMousePosition, new Vector2()));
|
||||
original.graph.Add(node);
|
||||
node.asset = original.graph.asset;
|
||||
|
||||
|
||||
Edge edge = new Edge();
|
||||
|
||||
Edge newEdge = new Edge();
|
||||
if (inputPort != null)
|
||||
{
|
||||
edge = inputPort.ConnectTo(original.graph.nodeDictionary[node.ID].OutputPorts[element.portID]);
|
||||
}
|
||||
newEdge = inputPort.ConnectTo(original.graph.nodeDictionary[node.ID].OutputPorts[element.portID]);
|
||||
else if (outputPort != null)
|
||||
{
|
||||
edge = outputPort.ConnectTo(original.graph.nodeDictionary[node.ID].InputPorts[element.portID]);
|
||||
}
|
||||
|
||||
original.graph.CreateEdge(edge);
|
||||
original.graph.AddElement((GraphElement)edge);
|
||||
|
||||
newEdge = outputPort.ConnectTo(original.graph.nodeDictionary[node.ID].InputPorts[element.portID]);
|
||||
|
||||
original.graph.CreateEdge(newEdge);
|
||||
original.graph.AddElement(newEdge);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user