diff --git a/Editor/Scripts/Editor/Nodes/Types/Image/Utilities/ViewNode/ViewImageNodeEditor.cs b/Editor/Scripts/Editor/Nodes/Types/Image/Utilities/ViewNode/ViewImageNodeEditor.cs index 4cae66d..14dd286 100644 --- a/Editor/Scripts/Editor/Nodes/Types/Image/Utilities/ViewNode/ViewImageNodeEditor.cs +++ b/Editor/Scripts/Editor/Nodes/Types/Image/Utilities/ViewNode/ViewImageNodeEditor.cs @@ -1,4 +1,5 @@ using ImageProcessingGraph.Editor.Unity_Image_Processing.Scripts.Editor.Windows; +using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; @@ -50,6 +51,9 @@ namespace ImageProcessingGraph.Editor.Nodes.Types.Image.Utilities.ViewNode viewImageNode.onImageUpdated += () => { viewableImage.image = viewImageNode.texture; }; + Toolbar tb = new Toolbar(); + tb.style.height = 32; + buttonRow = new VisualElement { style = @@ -70,10 +74,11 @@ namespace ImageProcessingGraph.Editor.Nodes.Types.Image.Utilities.ViewNode text = channel }; btn.style.flexGrow = 1; - buttonRow.Add(btn); + tb.Add(btn); } - foldout.Add(buttonRow); + // foldout.Add(buttonRow); + foldout.Add(tb); } private void OnChannelClicked(ViewTextureNode viewNode, string channel)