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@ -1,11 +0,0 @@
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using UnityEngine;
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namespace ImageProcessingGraph.Editor
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{
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public class IPT_Preferences : ScriptableObject
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{
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public bool debugMode = false;
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}
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}
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@ -1,23 +0,0 @@
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using System;
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using UnityEngine.UIElements;
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namespace ImageProcessingGraph.Editor
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{
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[Serializable]
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public class GreyscaleValue
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{
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public int value = 255;
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public GreyscaleValue()
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{
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}
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}
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public class GreyscaleField : IntegerField
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{
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public (int, int) minMax = (0,255);
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 3ab37c25c4884480b8777a62e042a37c
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timeCreated: 1745703416
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@ -1,52 +0,0 @@
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using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
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using Unity.Burst;
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using Unity.Collections;
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using Unity.Jobs;
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using UnityEngine;
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namespace ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture
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{
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[NodeInfoAttribute("Invert Channel", "Adjustments/InvertChannel", true)]
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public class ChannelInvertNode : BaseImageNode
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{
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[NodeAttributes.Input("Input Channel")]
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public SplitChannelData inputChannel;
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[NodeAttributes.Output("Output Channel")]
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public SplitChannelData outputChannel;
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public override void Process()
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{
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NativeArray<byte> input = new NativeArray<byte>(inputChannel.ChannelData, Allocator.Persistent);
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NativeArray<byte> output = new NativeArray<byte>(inputChannel.ChannelData.Length, Allocator.Persistent);
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InvertChannelJob job = new InvertChannelJob
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{
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input = input,
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output = output
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};
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job.Run();
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byte[] outputArray = output.ToArray();
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outputChannel = new SplitChannelData(outputArray, (inputChannel.Width, inputChannel.Height));
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}
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}
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[BurstCompile]
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public struct InvertChannelJob : IJob
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{
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[ReadOnly] public NativeArray<byte> input;
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[WriteOnly] public NativeArray<byte> output;
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public void Execute()
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{
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int length = input.Length;
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for (int i = 0; i < length; i++)
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{
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output[i] = (byte)(255 - input[i]);
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}
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}
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 51378877ff184d868ef4c507dba15ef9
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timeCreated: 1745794420
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 6957ba197a1612a4c8f0f588d40e374f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: d31e8b213de87c54caaf096620201846
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,27 +0,0 @@
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using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
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using Unity.Burst;
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using Unity.Collections;
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using Unity.Jobs;
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using UnityEngine;
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namespace ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture
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{
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[NodeInfoAttribute("Get Dimensions", "Dimensions/Get Dimensions", false)]
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public class TextureGetDimensions : BaseImageNode
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{
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[NodeAttributes.Input("")]
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public ImageData inputTexture;
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[NodeAttributes.Output("Width")]
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public int width;
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[NodeAttributes.Output("Height")]
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public int height;
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public override void Process()
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{
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this.width = inputTexture.Width;
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this.height = inputTexture.Height;
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}
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 71e1db2a5bfe4a54a6ce2a99fe4d02fb
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timeCreated: 1745699625
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@ -1,37 +0,0 @@
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using System.ComponentModel.Composition.Primitives;
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using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
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using Unity.Collections;
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using UnityEditor;
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using UnityEngine;
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namespace ImageProcessingGraph.Editor.Nodes.Output
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{
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[NodeInfo("Texture Export", "Export/Export Texture", true)]
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public class Texture2DOutput : BaseImageNode
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{
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[NodeAttributes.Input("")] public ImageData inputPixels;
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[NodeAttributes.Input("File Name")] public string fileName;
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[NodeAttributes.Input("File Path")] public string fileDirectory;
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public enum ExportType
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{
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Texture2D,
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PNG
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}
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[NodeAttributes.Input("Export Type")] public ExportType exportType;
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public override void Process()
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{
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switch (exportType)
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{
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case ExportType.Texture2D:
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AssetDatabase.CreateAsset(inputPixels.ToTexture2D(), $"{fileDirectory}/{fileName}.asset");
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break;
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case ExportType.PNG:
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inputPixels.ExportPNG($"{fileDirectory}/{fileName}.png");
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break;
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}
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}
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}
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}
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 96b583a3bbd8b2c45a5eaa9e0f00d1b2
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||||||
folderAsset: yes
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||||||
DefaultImporter:
|
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||||||
externalObjects: {}
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||||||
userData:
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||||||
assetBundleName:
|
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assetBundleVariant:
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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||||||
guid: bf8e2895a77954d45864e9f8edae29c3
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||||||
folderAsset: yes
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||||||
DefaultImporter:
|
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||||||
externalObjects: {}
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||||||
userData:
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||||||
assetBundleName:
|
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||||||
assetBundleVariant:
|
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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||||||
guid: c524131b4dbc3414ab755a10441b3841
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||||||
folderAsset: yes
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||||||
DefaultImporter:
|
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||||||
externalObjects: {}
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||||||
userData:
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||||||
assetBundleName:
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assetBundleVariant:
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@ -1,61 +0,0 @@
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using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
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using Unity.Burst;
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using Unity.Collections;
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using Unity.Jobs;
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using UnityEngine;
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namespace ImageProcessingGraph.Editor.Nodes.Types.Image.Utilities
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{
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public class SingleChannelColor
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{
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[NodeInfoAttribute("Channel Color", "Utility/Channel Color", false)]
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public class SingleColorChannel : BaseImageNode
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{
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[NodeAttributes.Input("Color")] public GreyscaleValue range;
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[NodeAttributes.Input("Width")] public int Width;
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[NodeAttributes.Input("Height")] public int Height;
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[NodeAttributes.Output("Color")] public SplitChannelData OutputColor;
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public override void Process()
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{
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int pixelCount = Width * Height;
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NativeArray<byte> outputData = new NativeArray<byte>(pixelCount, Allocator.Persistent);
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CreateSingleColorJob job = new CreateSingleColorJob
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||||||
{
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color32 = range.value,
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outputData = outputData,
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width = Width,
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height = Height
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};
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job.Run();
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OutputColor = new SplitChannelData(outputData.ToArray(), (Width, Height));
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}
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||||||
[BurstCompile]
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||||||
struct CreateSingleColorJob : IJob
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||||||
{
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public int color32;
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[WriteOnly]
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||||||
public NativeArray<byte> outputData;
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||||||
public int width;
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||||||
public int height;
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||||||
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||||||
public void Execute()
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||||||
{
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||||||
// More efficient linear write pattern
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for (int i = 0; i < width*height; i++)
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||||||
{
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outputData[i] = (byte)color32;
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||||||
}
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||||||
}
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||||||
}
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||||||
}
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||||||
}
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||||||
}
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@ -1,3 +0,0 @@
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|||||||
fileFormatVersion: 2
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||||||
guid: aef9d7bde3d544e6bca5eef8ff58a60e
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||||||
timeCreated: 1745699866
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@ -1,8 +0,0 @@
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|||||||
fileFormatVersion: 2
|
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||||||
guid: 77d8c5639ebc40947940b6b150aad306
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||||||
folderAsset: yes
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|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
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||||||
assetBundleName:
|
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||||||
assetBundleVariant:
|
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@ -1,325 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
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using UnityEditor;
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using UnityEditor.Experimental.GraphView;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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using Input = ImageProcessingGraph.Editor.Nodes.NodeAttributes.Input;
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namespace ImageProcessingGraph.Editor.Unity_Image_Processing.Scripts.Editor.Windows
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{
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public class ImageProcessingGraphNodeVisual : Node
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{
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||||||
private BaseImageNode graphNode;
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public BaseImageNode GraphNode => graphNode;
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||||||
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||||||
public List<Port> InputPorts { get; }
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public List<Port> OutputPorts { get; }
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private ImageProcessingGraphViewWindow window;
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private StyleSheet defaaStyleSheet;
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private StyleSheet errorStyleSheet;
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public ImageProcessingGraphNodeVisual(BaseImageNode node, ImageProcessingGraphViewWindow window)
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{
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this.AddToClassList("image-node-visual");
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this.window = window;
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graphNode = node;
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Type typeInfo = node.GetType();
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NodeInfoAttribute info = typeInfo.GetCustomAttribute<NodeInfoAttribute>();
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title = info.Title;
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||||||
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string[] depths = info.MenuItem.Split('/');
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||||||
foreach (var depth in depths)
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||||||
{
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this.AddToClassList(depth.ToLower().Replace(' ', '-'));
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||||||
}
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||||||
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||||||
this.InputPorts = new List<Port>();
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||||||
this.OutputPorts = new List<Port>();
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||||||
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||||||
List<Input> inputs = new List<Input>();
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||||||
List<FieldInfo> inputFieldInfo = new List<FieldInfo>();
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||||||
List<FieldInfo> outputFieldInfo = new List<FieldInfo>();
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|
||||||
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||||||
FieldInfo[] fields = typeInfo.GetFields(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
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||||||
foreach (var field in fields)
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|
||||||
{
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||||||
if (field.GetCustomAttribute(typeof(Input)) != null)
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|
||||||
{
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||||||
Input input = field.GetCustomAttribute<Input>();
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||||||
inputs.Add(input);
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||||||
inputFieldInfo.Add(field);
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|
||||||
}
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||||||
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|
||||||
if (field.GetCustomAttribute(typeof(Output)) != null)
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||||||
{
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||||||
Output output = field.GetCustomAttribute<Output>();
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||||||
outputFieldInfo.Add(field);
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|
||||||
}
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|
||||||
|
|
||||||
}
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|
||||||
|
|
||||||
CreateInputPorts(inputFieldInfo);
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|
||||||
CreateOutputPorts(outputFieldInfo);
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|
||||||
|
|
||||||
foreach (Port input in InputPorts)
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|
||||||
{
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|
||||||
|
|
||||||
}
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|
||||||
|
|
||||||
foreach (Port input in OutputPorts)
|
|
||||||
{
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|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
defaaStyleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/Node.uss");
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|
||||||
if (defaaStyleSheet == null)
|
|
||||||
{
|
|
||||||
defaaStyleSheet = EditorGUIUtility.Load("Packages/com.chromium.imageprocessingrah/Node.uss") as StyleSheet;
|
|
||||||
}
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|
||||||
styleSheets.Add(defaaStyleSheet);
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|
||||||
|
|
||||||
errorStyleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/NodeError.uss");
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|
||||||
if (errorStyleSheet == null)
|
|
||||||
{
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|
||||||
errorStyleSheet = EditorGUIUtility.Load("Packages/com.chromium.imageprocessingrah/NodeError.uss") as StyleSheet;
|
|
||||||
}
|
|
||||||
|
|
||||||
graphNode.onFailed += () =>
|
|
||||||
{
|
|
||||||
styleSheets.Add(errorStyleSheet);
|
|
||||||
};
|
|
||||||
|
|
||||||
window.asset.OnRun += () =>
|
|
||||||
{
|
|
||||||
if (styleSheets.Contains(errorStyleSheet))
|
|
||||||
styleSheets.Remove(errorStyleSheet);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
this.name = typeInfo.Name;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void CreateInputPorts(List<FieldInfo> fields)
|
|
||||||
{
|
|
||||||
for (var index = 0; index < fields.Count; index++)
|
|
||||||
{
|
|
||||||
var field = fields[index];
|
|
||||||
var port = IPTPort.Create(window.edgeConnectorListener, true, field.FieldType);
|
|
||||||
|
|
||||||
string label = field.GetCustomAttribute<Input>().Label;
|
|
||||||
if (label != "")
|
|
||||||
port.portName = label;
|
|
||||||
InputPorts.Add(port);
|
|
||||||
|
|
||||||
inputContainer.Add(port);
|
|
||||||
ExposeVariableToPort(port, field);
|
|
||||||
port.fieldInfo = field;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void CreateOutputPorts(List<FieldInfo> fields)
|
|
||||||
{
|
|
||||||
for (var index = 0; index < fields.Count; index++)
|
|
||||||
{
|
|
||||||
var field = fields[index];
|
|
||||||
var port = IPTPort.Create(window.edgeConnectorListener, false, field.FieldType);
|
|
||||||
|
|
||||||
string label = field.GetCustomAttribute<Output>().Label;
|
|
||||||
if (label != "")
|
|
||||||
port.portName = label;
|
|
||||||
OutputPorts.Add(port);
|
|
||||||
outputContainer.Add(port);
|
|
||||||
|
|
||||||
port.fieldInfo = field;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Exposes a variable on the port for editing when it's not connected
|
|
||||||
public void ExposeVariableToPort(Port port, FieldInfo field)
|
|
||||||
{
|
|
||||||
VisualElement NewElement = new VisualElement();
|
|
||||||
var ExposedPropertyContainer = ((IPTPort)port).ExposedPropertyContainer;
|
|
||||||
Type containerType = null;
|
|
||||||
|
|
||||||
if (ExposedPropertyContainer == null)
|
|
||||||
{
|
|
||||||
NewElement.name = "property-field-container";
|
|
||||||
VisualElement the = CreatePropertyFieldForType(field.FieldType, field.GetValue(graphNode));
|
|
||||||
|
|
||||||
if(the != null)
|
|
||||||
containerType = the.GetType();
|
|
||||||
|
|
||||||
NewElement.Add(the);
|
|
||||||
((IPTPort)port).ExposedPropertyContainer = the;
|
|
||||||
ExposedPropertyContainer = ((IPTPort)port).ExposedPropertyContainer;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
containerType = ExposedPropertyContainer.GetType();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (containerType == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (ExposedPropertyContainer.GetType() == typeof(IntegerField))
|
|
||||||
{
|
|
||||||
var intField = ExposedPropertyContainer as IntegerField;
|
|
||||||
intField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is FloatField floatField)
|
|
||||||
{
|
|
||||||
floatField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is Toggle boolField)
|
|
||||||
{
|
|
||||||
boolField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is TextField stringField)
|
|
||||||
{
|
|
||||||
stringField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is ColorField colorField)
|
|
||||||
{
|
|
||||||
colorField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is Vector3Field vector3Field)
|
|
||||||
{
|
|
||||||
vector3Field.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is Vector2Field vector2Field)
|
|
||||||
{
|
|
||||||
vector2Field.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is ObjectField objectField)
|
|
||||||
{
|
|
||||||
objectField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer is EnumField enumField)
|
|
||||||
{
|
|
||||||
enumField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
field.SetValue(graphNode, evt.newValue); // 🎯 Update the field with the new enum value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (ExposedPropertyContainer.GetType() == typeof(GreyscaleField))
|
|
||||||
{
|
|
||||||
var greyscaleField = ExposedPropertyContainer as GreyscaleField;
|
|
||||||
greyscaleField.RegisterValueChangedCallback(evt =>
|
|
||||||
{
|
|
||||||
var value = (GreyscaleValue)field.GetValue(graphNode);
|
|
||||||
|
|
||||||
if (evt.newValue > greyscaleField.minMax.Item2)
|
|
||||||
value.value = greyscaleField.minMax.Item2;
|
|
||||||
else if (evt.newValue < greyscaleField.minMax.Item1) value.value = greyscaleField.minMax.Item1;
|
|
||||||
|
|
||||||
value.value = evt.newValue;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
port.Add(NewElement);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ToggleExposedVariable(Port port, bool value)
|
|
||||||
{
|
|
||||||
IPTPort iptPort = port as IPTPort;
|
|
||||||
if(iptPort.ExposedPropertyContainer != null)
|
|
||||||
iptPort.ExposedPropertyContainer.visible = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private VisualElement CreatePropertyFieldForType(Type type, object value)
|
|
||||||
{
|
|
||||||
if (type == typeof(int))
|
|
||||||
{
|
|
||||||
var intField = new IntegerField { value = (int)value };
|
|
||||||
return intField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(float))
|
|
||||||
{
|
|
||||||
var floatField = new FloatField { value = (float)value };
|
|
||||||
return floatField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(bool))
|
|
||||||
{
|
|
||||||
var boolField = new Toggle { value = (bool)value };
|
|
||||||
return boolField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(string))
|
|
||||||
{
|
|
||||||
var stringField = new TextField { value = (string)value };
|
|
||||||
return stringField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(Color))
|
|
||||||
{
|
|
||||||
var colorField = new ColorField() { value = (Color)value };
|
|
||||||
return colorField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(Vector3))
|
|
||||||
{
|
|
||||||
var vector3Field = new Vector3Field { value = (Vector3)value };
|
|
||||||
return vector3Field;
|
|
||||||
}
|
|
||||||
else if (type == typeof(Vector2))
|
|
||||||
{
|
|
||||||
var vector2Field = new Vector2Field { value = (Vector2)value };
|
|
||||||
return vector2Field;
|
|
||||||
}
|
|
||||||
else if (type == typeof(Texture2D))
|
|
||||||
{
|
|
||||||
var objectField = new ObjectField { value = (Texture2D)value, objectType = typeof(Texture2D) };
|
|
||||||
return objectField;
|
|
||||||
}
|
|
||||||
else if (type.IsEnum) // 💥✨ ENUMS, BABY! 💥✨
|
|
||||||
{
|
|
||||||
var enumField = new EnumField((Enum)value);
|
|
||||||
return enumField;
|
|
||||||
}
|
|
||||||
else if (type == typeof(GreyscaleValue))
|
|
||||||
{
|
|
||||||
|
|
||||||
var greyscaleValue = (GreyscaleValue)value;
|
|
||||||
var intField = new GreyscaleField { value = (int)greyscaleValue.value };
|
|
||||||
return intField;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Add more types as needed
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void SavePosition() => graphNode.SetPosition(GetPosition());
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c221fbc5c38e72643af466921f820588
|
guid: f6fe8f57402cf44e8bb5f1dffb3be6d8
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
232
Graphs/URP-MAS.asset
Normal file
232
Graphs/URP-MAS.asset
Normal file
@ -0,0 +1,232 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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||||||
|
--- !u!114 &11400000
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1da462fd3f736d04e80556b4ac8b470f, type: 3}
|
||||||
|
m_Name: URP-MAS
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
nodes:
|
||||||
|
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|
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||||||
|
type: {class: RGBASCombine, ns: ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture, asm: ImageProcessingGraphEditor}
|
||||||
|
data:
|
||||||
|
guid: 3abef457-f0ec-456e-baa8-e8ae657b49e4
|
||||||
|
position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 315.5
|
||||||
|
y: 92.5
|
||||||
|
width: 138
|
||||||
|
height: 149
|
||||||
|
typeName: ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture.RGBASCombine,
|
||||||
|
ImageProcessingGraphEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
|
asset: {fileID: 11400000}
|
||||||
|
- rid: 6869590814762467411
|
||||||
|
type: {class: Texture2DOutput, ns: ImageProcessingGraph.Editor.Nodes.Output, asm: ImageProcessingGraphEditor}
|
||||||
|
data:
|
||||||
|
guid: b882f7b7-9f8b-43ef-a79a-33d4e874edd0
|
||||||
|
position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 559.5
|
||||||
|
y: 143
|
||||||
|
width: 129.5
|
||||||
|
height: 125
|
||||||
|
typeName: ImageProcessingGraph.Editor.Nodes.Output.Texture2DOutput, ImageProcessingGraphEditor,
|
||||||
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
|
asset: {fileID: 11400000}
|
||||||
|
fileName:
|
||||||
|
fileDirectory:
|
||||||
|
- rid: 6869590814762467412
|
||||||
|
type: {class: StringAppend, ns: ImageProcessingGraph.Editor.Nodes.String_Nodes, asm: ImageProcessingGraphEditor}
|
||||||
|
data:
|
||||||
|
guid: 97953833-bdf9-47b5-b1d2-b4cbfa19f57a
|
||||||
|
position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 124
|
||||||
|
y: 450.5
|
||||||
|
width: 248
|
||||||
|
height: 101
|
||||||
|
typeName: ImageProcessingGraph.Editor.Nodes.String_Nodes.StringAppend, ImageProcessingGraphEditor,
|
||||||
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||||
|
asset: {fileID: 11400000}
|
||||||
|
baseString:
|
||||||
|
appendString: _MAS
|
||||||
|
output:
|
@ -1,8 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e6bd53786a8dee54790032792e0b03da
|
guid: d04964bb165ef4820be34fe3f050be61
|
||||||
folderAsset: yes
|
NativeFormatImporter:
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f213bce165884ca7ae5d567d6bb7f3cb
|
|
||||||
timeCreated: 1745777804
|
|
@ -1,7 +0,0 @@
|
|||||||
#node-border
|
|
||||||
{
|
|
||||||
border-bottom-color: red;
|
|
||||||
border-left-color: red;
|
|
||||||
border-right-color: red;
|
|
||||||
border-top-color: red;
|
|
||||||
}
|
|
@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 7ecdb9925f9c4d018e1e54b8ae734ccb
|
|
||||||
timeCreated: 1745808720
|
|
@ -1,27 +1,11 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
|
||||||
using UnityEditor.Experimental.GraphView;
|
using UnityEditor.Experimental.GraphView;
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UIElements;
|
using UnityEngine.UIElements;
|
||||||
|
|
||||||
namespace ImageProcessingGraph.Editor
|
namespace ImageProcessingGraph.Editor
|
||||||
{
|
{
|
||||||
public class IPTPort : Port
|
public class IPTPort : Port
|
||||||
{
|
{
|
||||||
public FieldInfo fieldInfo;
|
|
||||||
private VisualElement _exposedPropertyContainer;
|
|
||||||
public VisualElement ExposedPropertyContainer
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_exposedPropertyContainer = value;
|
|
||||||
}
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return _exposedPropertyContainer;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected IPTPort(Orientation portOrientation, Direction portDirection, Capacity portCapacity, Type type) : base(portOrientation, portDirection, portCapacity, type)
|
protected IPTPort(Orientation portOrientation, Direction portDirection, Capacity portCapacity, Type type) : base(portOrientation, portDirection, portCapacity, type)
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -30,7 +14,7 @@ namespace ImageProcessingGraph.Editor
|
|||||||
public static IPTPort Create(IEdgeConnectorListener connectorListener, bool isInput, Type type)
|
public static IPTPort Create(IEdgeConnectorListener connectorListener, bool isInput, Type type)
|
||||||
{
|
{
|
||||||
var port = new IPTPort(Orientation.Horizontal, isInput ? Direction.Input : Direction.Output,
|
var port = new IPTPort(Orientation.Horizontal, isInput ? Direction.Input : Direction.Output,
|
||||||
isInput ? Capacity.Single : Capacity.Multi, type)
|
Capacity.Multi, type)
|
||||||
{
|
{
|
||||||
m_EdgeConnector = new EdgeConnector<Edge>(connectorListener),
|
m_EdgeConnector = new EdgeConnector<Edge>(connectorListener),
|
||||||
};
|
};
|
18
Scripts/Editor/Data Types/IPT_Preferences.cs
Normal file
18
Scripts/Editor/Data Types/IPT_Preferences.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace ImageProcessingGraph.Editor
|
||||||
|
{
|
||||||
|
#if true
|
||||||
|
[CreateAssetMenu(menuName = "PreferenceCreate")]
|
||||||
|
#endif
|
||||||
|
public class IPT_Preferences : ScriptableObject
|
||||||
|
{
|
||||||
|
[Header("Grid Settings")]
|
||||||
|
public float thickLines;
|
||||||
|
public float spacing;
|
||||||
|
public Color gridBackgroundColour;
|
||||||
|
public Color lineColour;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,12 +1,9 @@
|
|||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using Unity.Collections;
|
using Unity.Collections;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A structure that holds image pixel data and its dimensions.
|
/// A structure that holds image pixel data and its dimensions.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Serializable]
|
|
||||||
public struct ImageData
|
public struct ImageData
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -39,7 +36,7 @@ public struct ImageData
|
|||||||
/// <param name="sourceTexture">The source texture to extract pixel data from.</param>
|
/// <param name="sourceTexture">The source texture to extract pixel data from.</param>
|
||||||
public ImageData(Texture2D sourceTexture)
|
public ImageData(Texture2D sourceTexture)
|
||||||
{
|
{
|
||||||
PixelData = new NativeArray<Color32>(sourceTexture.GetPixelData<Color32>(0), Allocator.Persistent);
|
PixelData = sourceTexture.GetPixelData<Color32>(0);
|
||||||
Dimensions = (sourceTexture.width, sourceTexture.height);
|
Dimensions = (sourceTexture.width, sourceTexture.height);
|
||||||
isRGBA = sourceTexture.format == TextureFormat.RGBA32;
|
isRGBA = sourceTexture.format == TextureFormat.RGBA32;
|
||||||
}
|
}
|
||||||
@ -65,15 +62,4 @@ public struct ImageData
|
|||||||
texture.Apply();
|
texture.Apply();
|
||||||
return texture;
|
return texture;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ExportPNG(string path)
|
|
||||||
{
|
|
||||||
Texture2D texture = this.ToTexture2D();
|
|
||||||
byte[] data = texture.EncodeToPNG();
|
|
||||||
|
|
||||||
if (data != null)
|
|
||||||
{
|
|
||||||
System.IO.File.WriteAllBytes(path, data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -16,16 +16,11 @@ namespace ImageProcessingGraph.Editor
|
|||||||
{
|
{
|
||||||
[SerializeReference] private List<BaseImageNode> nodes;
|
[SerializeReference] private List<BaseImageNode> nodes;
|
||||||
[SerializeField] private List<GraphConnection> connections;
|
[SerializeField] private List<GraphConnection> connections;
|
||||||
[SerializeReference] public List<BaseImageNode> runOrder;
|
[SerializeField] public List<BaseImageNode> runOrder;
|
||||||
[SerializeField] public List<StickyNote> stickyNotes;
|
[SerializeField] public List<StickyNote> stickyNotes;
|
||||||
|
|
||||||
public List<BaseImageNode> Nodes => nodes;
|
public List<BaseImageNode> Nodes => nodes;
|
||||||
public List<GraphConnection> Connections => connections;
|
public List<GraphConnection> Connections => connections;
|
||||||
|
|
||||||
public delegate void OnRunEvent();
|
|
||||||
public event OnRunEvent OnRun;
|
|
||||||
public OnRunEvent OnRunEnd;
|
|
||||||
|
|
||||||
public ImageProcessingGraphAsset()
|
public ImageProcessingGraphAsset()
|
||||||
{
|
{
|
||||||
nodes = new List<BaseImageNode>();
|
nodes = new List<BaseImageNode>();
|
||||||
@ -47,8 +42,6 @@ namespace ImageProcessingGraph.Editor
|
|||||||
|
|
||||||
public void RunGraph()
|
public void RunGraph()
|
||||||
{
|
{
|
||||||
OnRun?.Invoke();
|
|
||||||
|
|
||||||
// Create and start the stopwatch to measure time
|
// Create and start the stopwatch to measure time
|
||||||
Stopwatch stopwatch = new Stopwatch();
|
Stopwatch stopwatch = new Stopwatch();
|
||||||
stopwatch.Start();
|
stopwatch.Start();
|
||||||
@ -56,15 +49,9 @@ namespace ImageProcessingGraph.Editor
|
|||||||
if (runOrder == null)
|
if (runOrder == null)
|
||||||
runOrder = GetExecutionOrder(this.nodes, this.connections);
|
runOrder = GetExecutionOrder(this.nodes, this.connections);
|
||||||
|
|
||||||
bool failed = false;
|
|
||||||
|
|
||||||
foreach (var VARIABLE in runOrder)
|
foreach (var VARIABLE in runOrder)
|
||||||
{
|
{
|
||||||
if (!VARIABLE.RunNode())
|
VARIABLE.RunNode();
|
||||||
{
|
|
||||||
failed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Stop the stopwatch after running the nodes
|
// Stop the stopwatch after running the nodes
|
||||||
@ -72,8 +59,6 @@ namespace ImageProcessingGraph.Editor
|
|||||||
|
|
||||||
// Log the elapsed time
|
// Log the elapsed time
|
||||||
UnityEngine.Debug.Log($"Graph execution took {stopwatch.ElapsedMilliseconds} milliseconds.");
|
UnityEngine.Debug.Log($"Graph execution took {stopwatch.ElapsedMilliseconds} milliseconds.");
|
||||||
|
|
||||||
AssetDatabase.Refresh();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -26,13 +26,10 @@ namespace ImageProcessingGraph.Editor
|
|||||||
|
|
||||||
public ImageProcessingGraphAsset asset;
|
public ImageProcessingGraphAsset asset;
|
||||||
|
|
||||||
public delegate void OnFailed();
|
|
||||||
public event OnFailed onFailed;
|
|
||||||
|
|
||||||
public BaseImageNode()
|
public BaseImageNode()
|
||||||
{
|
{
|
||||||
guid = Guid.NewGuid().ToString();
|
guid = Guid.NewGuid().ToString();
|
||||||
|
|
||||||
/*Type t = this.GetType();
|
/*Type t = this.GetType();
|
||||||
Debug.Log(t.Name);*/
|
Debug.Log(t.Name);*/
|
||||||
}
|
}
|
||||||
@ -64,7 +61,7 @@ namespace ImageProcessingGraph.Editor
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (connection.Equals((default(GraphConnection))))
|
if (connection.Equals((default(GraphConnection))))
|
||||||
continue;
|
return;
|
||||||
|
|
||||||
// Get the output node from the connection
|
// Get the output node from the connection
|
||||||
var outputNode = asset.Nodes.FirstOrDefault(n => n.ID == connection.outputPort.nodeID);
|
var outputNode = asset.Nodes.FirstOrDefault(n => n.ID == connection.outputPort.nodeID);
|
||||||
@ -104,20 +101,10 @@ namespace ImageProcessingGraph.Editor
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public bool RunNode()
|
public void RunNode()
|
||||||
{
|
{
|
||||||
try
|
SetNodeInputs();
|
||||||
{
|
this.Process();
|
||||||
SetNodeInputs();
|
|
||||||
this.Process();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
onFailed?.Invoke();
|
|
||||||
Debug.LogError(e);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Process()
|
public virtual void Process()
|
@ -1,7 +1,4 @@
|
|||||||
using UnityEditor.Experimental.GraphView;
|
namespace ImageProcessingGraph.Editor
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace ImageProcessingGraph.Editor
|
|
||||||
{
|
{
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public struct GraphConnection
|
public struct GraphConnection
|
||||||
@ -9,25 +6,16 @@ namespace ImageProcessingGraph.Editor
|
|||||||
public GraphPort inputPort;
|
public GraphPort inputPort;
|
||||||
public GraphPort outputPort;
|
public GraphPort outputPort;
|
||||||
|
|
||||||
[SerializeField] public Edge internalEdge;
|
public GraphConnection(GraphPort inputPort, GraphPort outputPort)
|
||||||
|
|
||||||
public GraphConnection(GraphPort inputPort, GraphPort outputPort, Edge internalEdge)
|
|
||||||
{
|
{
|
||||||
this.inputPort = inputPort;
|
this.inputPort = inputPort;
|
||||||
this.outputPort = outputPort;
|
this.outputPort = outputPort;
|
||||||
this.internalEdge = internalEdge;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public GraphConnection(string inputNodeGuid, int inputPortID, string inputNodeType, string outputNodeGuid, int outputPortID, string outputNodeType, Edge internalEdge)
|
public GraphConnection(string inputNodeGuid, int inputPortID, string inputNodeType, string outputNodeGuid, int outputPortID, string outputNodeType)
|
||||||
{
|
{
|
||||||
this.inputPort = new GraphPort(inputNodeGuid, inputPortID, inputNodeType);
|
this.inputPort = new GraphPort(inputNodeGuid, inputPortID, inputNodeType);
|
||||||
this.outputPort = new GraphPort(outputNodeGuid, outputPortID, outputNodeType);
|
this.outputPort = new GraphPort(outputNodeGuid, outputPortID, outputNodeType);
|
||||||
this.internalEdge = internalEdge;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetInternalEdge(Edge edge)
|
|
||||||
{
|
|
||||||
this.internalEdge = edge;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -38,7 +26,6 @@ namespace ImageProcessingGraph.Editor
|
|||||||
public string nodeType;
|
public string nodeType;
|
||||||
public int portID;
|
public int portID;
|
||||||
|
|
||||||
|
|
||||||
public GraphPort(string nodeID, int portID, string nodeType)
|
public GraphPort(string nodeID, int portID, string nodeType)
|
||||||
{
|
{
|
||||||
this.nodeID = nodeID;
|
this.nodeID = nodeID;
|
3
Scripts/Editor/Nodes/Fun Nodes.meta
Normal file
3
Scripts/Editor/Nodes/Fun Nodes.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ca37b9337d41484892c89933479f1e7f
|
||||||
|
timeCreated: 1743745541
|
3
Scripts/Editor/Nodes/Fun Nodes/Texture.meta
Normal file
3
Scripts/Editor/Nodes/Fun Nodes/Texture.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1646a2bcaf6b4de488cadad1d7cdf795
|
||||||
|
timeCreated: 1743747481
|
@ -1,5 +1,4 @@
|
|||||||
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
||||||
using Unity.Burst;
|
|
||||||
using Unity.Collections;
|
using Unity.Collections;
|
||||||
using Unity.Jobs;
|
using Unity.Jobs;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -25,9 +24,7 @@ namespace ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture
|
|||||||
public ImageData inputTexture;
|
public ImageData inputTexture;
|
||||||
|
|
||||||
// Job struct for combining RGBA channels
|
// Job struct for combining RGBA channels
|
||||||
[BurstCompile]
|
|
||||||
struct RGBACombineJob : IJob
|
struct RGBACombineJob : IJob
|
||||||
|
|
||||||
{
|
{
|
||||||
public NativeArray<byte> rData;
|
public NativeArray<byte> rData;
|
||||||
public NativeArray<byte> gData;
|
public NativeArray<byte> gData;
|
@ -1,5 +1,4 @@
|
|||||||
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
||||||
using Unity.Burst;
|
|
||||||
using Unity.Collections;
|
using Unity.Collections;
|
||||||
using Unity.Jobs;
|
using Unity.Jobs;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -23,10 +22,10 @@ namespace ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture
|
|||||||
|
|
||||||
public override void Process()
|
public override void Process()
|
||||||
{
|
{
|
||||||
int length = inputTexture.PixelData.Length;;
|
int length = inputTexture.PixelData.Length;
|
||||||
|
|
||||||
// Allocate NativeArrays for the pixel data and the individual RGBA channels
|
// Allocate NativeArrays for the pixel data and the individual RGBA channels
|
||||||
NativeArray<Color32> pixelData = inputTexture.PixelData;
|
NativeArray<Color32> pixelData = new NativeArray<Color32>(inputTexture.PixelData, Allocator.Persistent);
|
||||||
NativeArray<byte> rChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
NativeArray<byte> rChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
||||||
NativeArray<byte> gChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
NativeArray<byte> gChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
||||||
NativeArray<byte> bChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
NativeArray<byte> bChannel = new NativeArray<byte>(length, Allocator.Persistent);
|
||||||
@ -54,7 +53,6 @@ namespace ImageProcessingGraph.Editor.Nodes.Fun_Nodes.Texture
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Job struct for processing the image data
|
// Job struct for processing the image data
|
||||||
[BurstCompile]
|
|
||||||
struct RGBAJob : IJob
|
struct RGBAJob : IJob
|
||||||
{
|
{
|
||||||
public NativeArray<Color32> pixelData;
|
public NativeArray<Color32> pixelData;
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: cf47dea8bd47175418a3f462e2ddb060
|
guid: 22b0f0e553dc85e489979a232505a332
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
@ -6,7 +6,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace ImageProcessingGraph.Editor.Nodes.Import_Nodes
|
namespace ImageProcessingGraph.Editor.Nodes.Import_Nodes
|
||||||
{
|
{
|
||||||
[NodeInfo("Texture Import", "Imports/Import Texture", true)]
|
[NodeInfo("Texture Import", "Imports/Texture2D", true)]
|
||||||
public class Texture2DImport : BaseImageNode
|
public class Texture2DImport : BaseImageNode
|
||||||
{
|
{
|
||||||
[NodeAttributes.Input("")]
|
[NodeAttributes.Input("")]
|
||||||
@ -23,21 +23,6 @@ namespace ImageProcessingGraph.Editor.Nodes.Import_Nodes
|
|||||||
{
|
{
|
||||||
if (this.textureImport != null)
|
if (this.textureImport != null)
|
||||||
{
|
{
|
||||||
TextureImporter textureImporter = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(textureImport)) as TextureImporter;
|
|
||||||
|
|
||||||
TextureImporterPlatformSettings texset = textureImporter.GetDefaultPlatformTextureSettings();
|
|
||||||
texset.format=TextureImporterFormat.RGBA32;
|
|
||||||
texset.maxTextureSize=16384;
|
|
||||||
textureImporter.SetPlatformTextureSettings(texset);
|
|
||||||
|
|
||||||
TextureImporterSettings settings = new TextureImporterSettings();
|
|
||||||
textureImporter.ReadTextureSettings(settings);
|
|
||||||
settings.readable = true;
|
|
||||||
textureImporter.SetTextureSettings(settings);
|
|
||||||
EditorUtility.SetDirty(textureImport);
|
|
||||||
textureImporter.SaveAndReimport();
|
|
||||||
|
|
||||||
|
|
||||||
this.textureOutput = new ImageData(textureImport);
|
this.textureOutput = new ImageData(textureImport);
|
||||||
this.fileName = textureImport.name;
|
this.fileName = textureImport.name;
|
||||||
this.filePath = Path.GetDirectoryName(AssetDatabase.GetAssetPath(textureImport));
|
this.filePath = Path.GetDirectoryName(AssetDatabase.GetAssetPath(textureImport));
|
20
Scripts/Editor/Nodes/Output/Texture2DOutput.cs
Normal file
20
Scripts/Editor/Nodes/Output/Texture2DOutput.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
||||||
|
using Unity.Collections;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace ImageProcessingGraph.Editor.Nodes.Output
|
||||||
|
{
|
||||||
|
[NodeInfo("Texture Export", "Export/Texture2D", true)]
|
||||||
|
public class Texture2DOutput : BaseImageNode
|
||||||
|
{
|
||||||
|
[NodeAttributes.Input("")] public ImageData inputPixels;
|
||||||
|
[NodeAttributes.Input("File Name")] public string fileName;
|
||||||
|
[NodeAttributes.Input("File Path")] public string fileDirectory;
|
||||||
|
|
||||||
|
public override void Process()
|
||||||
|
{
|
||||||
|
AssetDatabase.CreateAsset(inputPixels.ToTexture2D(), $"{fileDirectory}/{fileName}.asset");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEditor.Experimental.GraphView;
|
using UnityEditor.Experimental.GraphView;
|
||||||
using UnityEditor.MemoryProfiler;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UIElements;
|
using UnityEngine.UIElements;
|
||||||
|
|
||||||
@ -27,47 +26,10 @@ namespace ImageProcessingGraph.Editor.Unity_Image_Processing.Scripts.Editor.Wind
|
|||||||
{
|
{
|
||||||
window.searchProvider.target = (VisualElement)window.focusController.focusedElement;
|
window.searchProvider.target = (VisualElement)window.focusController.focusedElement;
|
||||||
SearchWindow.Open(new SearchWindowContext(position), window.searchProvider);
|
SearchWindow.Open(new SearchWindowContext(position), window.searchProvider);
|
||||||
|
|
||||||
List<GraphConnection> connections = new List<GraphConnection>();
|
|
||||||
|
|
||||||
foreach (var conn in window.asset.Connections)
|
|
||||||
{
|
|
||||||
if (conn.internalEdge == edge)
|
|
||||||
{
|
|
||||||
connections.Add(conn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var VARIABLE in connections)
|
|
||||||
{
|
|
||||||
window.asset.Connections.Remove(VARIABLE);
|
|
||||||
}
|
|
||||||
|
|
||||||
((ImageProcessingGraphNodeVisual)edge.input.node).ToggleExposedVariable((IPTPort)edge.input, true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void OnDrop(UnityEditor.Experimental.GraphView.GraphView graphView, Edge edge)
|
public void OnDrop(UnityEditor.Experimental.GraphView.GraphView graphView, Edge edge)
|
||||||
{
|
{
|
||||||
List<GraphConnection> connections = new List<GraphConnection>();
|
|
||||||
|
|
||||||
foreach (var conn in window.asset.Connections)
|
|
||||||
{
|
|
||||||
if (conn.internalEdge == edge)
|
|
||||||
{
|
|
||||||
connections.Add(conn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var VARIABLE in connections)
|
|
||||||
{
|
|
||||||
window.asset.Connections.Remove(VARIABLE);
|
|
||||||
}
|
|
||||||
|
|
||||||
((ImageProcessingGraphNodeVisual)edge.input.node).ToggleExposedVariable((IPTPort)edge.input, true);
|
|
||||||
|
|
||||||
|
|
||||||
this.m_EdgesToCreate.Clear();
|
this.m_EdgesToCreate.Clear();
|
||||||
this.m_EdgesToCreate.Add(edge);
|
this.m_EdgesToCreate.Add(edge);
|
||||||
this.m_EdgesToDelete.Clear();
|
this.m_EdgesToDelete.Clear();
|
245
Scripts/Editor/Windows/ImageProcessingGraphNodeVisual.cs
Normal file
245
Scripts/Editor/Windows/ImageProcessingGraphNodeVisual.cs
Normal file
@ -0,0 +1,245 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using ImageProcessingGraph.Editor.Nodes.NodeAttributes;
|
||||||
|
using UnityEditor.Experimental.GraphView;
|
||||||
|
using UnityEditor.UIElements;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using Input = ImageProcessingGraph.Editor.Nodes.NodeAttributes.Input;
|
||||||
|
|
||||||
|
namespace ImageProcessingGraph.Editor.Unity_Image_Processing.Scripts.Editor.Windows
|
||||||
|
{
|
||||||
|
public class ImageProcessingGraphNodeVisual : Node
|
||||||
|
{
|
||||||
|
private BaseImageNode graphNode;
|
||||||
|
public BaseImageNode GraphNode => graphNode;
|
||||||
|
|
||||||
|
public List<Port> InputPorts { get; }
|
||||||
|
public List<Port> OutputPorts { get; }
|
||||||
|
|
||||||
|
private ImageProcessingGraphViewWindow window;
|
||||||
|
|
||||||
|
public ImageProcessingGraphNodeVisual(BaseImageNode node, ImageProcessingGraphViewWindow window)
|
||||||
|
{
|
||||||
|
this.AddToClassList("image-node-visual");
|
||||||
|
this.window = window;
|
||||||
|
|
||||||
|
graphNode = node;
|
||||||
|
Type typeInfo = node.GetType();
|
||||||
|
|
||||||
|
NodeInfoAttribute info = typeInfo.GetCustomAttribute<NodeInfoAttribute>();
|
||||||
|
title = info.Title;
|
||||||
|
|
||||||
|
string[] depths = info.MenuItem.Split('/');
|
||||||
|
foreach (var depth in depths)
|
||||||
|
{
|
||||||
|
this.AddToClassList(depth.ToLower().Replace(' ', '-'));
|
||||||
|
}
|
||||||
|
|
||||||
|
this.InputPorts = new List<Port>();
|
||||||
|
this.OutputPorts = new List<Port>();
|
||||||
|
|
||||||
|
List<Input> inputs = new List<Input>();
|
||||||
|
List<FieldInfo> inputFieldInfo = new List<FieldInfo>();
|
||||||
|
List<FieldInfo> outputFieldInfo = new List<FieldInfo>();
|
||||||
|
|
||||||
|
FieldInfo[] fields = typeInfo.GetFields(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
|
||||||
|
foreach (var field in fields)
|
||||||
|
{
|
||||||
|
if (field.GetCustomAttribute(typeof(Input)) != null)
|
||||||
|
{
|
||||||
|
Input input = field.GetCustomAttribute<Input>();
|
||||||
|
inputs.Add(input);
|
||||||
|
inputFieldInfo.Add(field);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (field.GetCustomAttribute(typeof(Output)) != null)
|
||||||
|
{
|
||||||
|
Output output = field.GetCustomAttribute<Output>();
|
||||||
|
outputFieldInfo.Add(field);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
CreateInputPorts(inputFieldInfo);
|
||||||
|
CreateOutputPorts(outputFieldInfo);
|
||||||
|
|
||||||
|
this.name = typeInfo.Name;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateInputPorts(List<FieldInfo> fields)
|
||||||
|
{
|
||||||
|
for (var index = 0; index < fields.Count; index++)
|
||||||
|
{
|
||||||
|
var field = fields[index];
|
||||||
|
/*
|
||||||
|
Port port = InstantiatePort(Orientation.Horizontal, Direction.Input, Port.Capacity.Multi, field.FieldType);
|
||||||
|
*/
|
||||||
|
|
||||||
|
var port = IPTPort.Create(window.edgeConnectorListener, true, field.FieldType);
|
||||||
|
|
||||||
|
string label = field.GetCustomAttribute<Input>().Label;
|
||||||
|
if (label != "")
|
||||||
|
port.portName = label;
|
||||||
|
InputPorts.Add(port);
|
||||||
|
|
||||||
|
inputContainer.Add(port);
|
||||||
|
ExposeVariableToPort(port, field);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateOutputPorts(List<FieldInfo> fields)
|
||||||
|
{
|
||||||
|
for (var index = 0; index < fields.Count; index++)
|
||||||
|
{
|
||||||
|
var field = fields[index];
|
||||||
|
var port = IPTPort.Create(window.edgeConnectorListener, false, field.FieldType);
|
||||||
|
|
||||||
|
string label = field.GetCustomAttribute<Output>().Label;
|
||||||
|
if (label != "")
|
||||||
|
port.portName = label;
|
||||||
|
OutputPorts.Add(port);
|
||||||
|
|
||||||
|
outputContainer.Add(port);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Exposes a variable on the port for editing when it's not connected
|
||||||
|
private void ExposeVariableToPort(Port port, FieldInfo field)
|
||||||
|
{
|
||||||
|
// Only expose when the port is not connected
|
||||||
|
if (port.connections.Count() == 0)
|
||||||
|
{
|
||||||
|
var propertyFieldContainer = new VisualElement();
|
||||||
|
propertyFieldContainer.name = "property-field-container";
|
||||||
|
var propertyField = CreatePropertyFieldForType(field.FieldType, field.GetValue(graphNode));
|
||||||
|
|
||||||
|
if (propertyField != null)
|
||||||
|
{
|
||||||
|
// Register a callback for when the value changes
|
||||||
|
if (propertyField is IntegerField intField)
|
||||||
|
{
|
||||||
|
intField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is FloatField floatField)
|
||||||
|
{
|
||||||
|
floatField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is Toggle boolField)
|
||||||
|
{
|
||||||
|
boolField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is TextField stringField)
|
||||||
|
{
|
||||||
|
stringField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is ColorField colorField)
|
||||||
|
{
|
||||||
|
colorField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is Vector3Field vector3Field)
|
||||||
|
{
|
||||||
|
vector3Field.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is Vector2Field vector2Field)
|
||||||
|
{
|
||||||
|
vector2Field.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (propertyField is ObjectField objectField)
|
||||||
|
{
|
||||||
|
objectField.RegisterValueChangedCallback(evt =>
|
||||||
|
{
|
||||||
|
field.SetValue(graphNode, evt.newValue); // Update the field with the new value
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
propertyFieldContainer.Add(propertyField);
|
||||||
|
port.Add(propertyFieldContainer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// If the port is connected, remove the exposed UI element
|
||||||
|
var existingPropertyFieldContainer = port.Q<VisualElement>("property-field-container");
|
||||||
|
if (existingPropertyFieldContainer != null)
|
||||||
|
{
|
||||||
|
port.Remove(existingPropertyFieldContainer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create appropriate property field based on the type of the variable
|
||||||
|
private VisualElement CreatePropertyFieldForType(Type type, object value)
|
||||||
|
{
|
||||||
|
if (type == typeof(int))
|
||||||
|
{
|
||||||
|
var intField = new IntegerField { value = (int)value };
|
||||||
|
return intField;
|
||||||
|
}
|
||||||
|
else if (type == typeof(float))
|
||||||
|
{
|
||||||
|
var floatField = new FloatField { value = (float)value };
|
||||||
|
return floatField;
|
||||||
|
}
|
||||||
|
else if (type == typeof(bool))
|
||||||
|
{
|
||||||
|
var boolField = new Toggle { value = (bool)value };
|
||||||
|
return boolField;
|
||||||
|
}
|
||||||
|
else if (type == typeof(string))
|
||||||
|
{
|
||||||
|
var stringField = new TextField { value = (string)value };
|
||||||
|
return stringField;
|
||||||
|
}
|
||||||
|
else if (type == typeof(Color))
|
||||||
|
{
|
||||||
|
var colorField = new ColorField() { value = (Color)value };
|
||||||
|
return colorField;
|
||||||
|
}
|
||||||
|
else if (type == typeof(Vector3))
|
||||||
|
{
|
||||||
|
var vector3Field = new Vector3Field { value = (Vector3)value };
|
||||||
|
return vector3Field;
|
||||||
|
}
|
||||||
|
else if (type == typeof(Vector2))
|
||||||
|
{
|
||||||
|
var vector2Field = new Vector2Field { value = (Vector2)value };
|
||||||
|
return vector2Field;
|
||||||
|
}
|
||||||
|
else if (type == typeof(Texture2D))
|
||||||
|
{
|
||||||
|
var objectField = new ObjectField { value = (Texture2D)value, objectType = typeof(Texture2D) };
|
||||||
|
return objectField;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add more types as needed (Vector3, etc.)
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SavePosition() => graphNode.SetPosition(GetPosition());
|
||||||
|
}
|
||||||
|
}
|
@ -14,6 +14,7 @@ namespace ImageProcessingGraph.Editor
|
|||||||
internal ImageProcessingGraphAsset asset;
|
internal ImageProcessingGraphAsset asset;
|
||||||
private SerializedObject serializedObject;
|
private SerializedObject serializedObject;
|
||||||
private ImageProcessingGraphEditorWindow window;
|
private ImageProcessingGraphEditorWindow window;
|
||||||
|
|
||||||
public ImageProcessingGraphEditorWindow Window => window;
|
public ImageProcessingGraphEditorWindow Window => window;
|
||||||
|
|
||||||
public List<ImageProcessingGraphNodeVisual> graphNodes;
|
public List<ImageProcessingGraphNodeVisual> graphNodes;
|
||||||
@ -22,11 +23,6 @@ namespace ImageProcessingGraph.Editor
|
|||||||
|
|
||||||
internal ImageProcessingGraphSearchProvider searchProvider;
|
internal ImageProcessingGraphSearchProvider searchProvider;
|
||||||
internal ImageProcessingGraphEdgeConnectorListener edgeConnectorListener;
|
internal ImageProcessingGraphEdgeConnectorListener edgeConnectorListener;
|
||||||
|
|
||||||
private bool isDropdownEnabled = false;
|
|
||||||
|
|
||||||
private Button debugModeButton;
|
|
||||||
private Button outputRunOrder;
|
|
||||||
|
|
||||||
public ImageProcessingGraphViewWindow(SerializedObject obeject, ImageProcessingGraphEditorWindow window)
|
public ImageProcessingGraphViewWindow(SerializedObject obeject, ImageProcessingGraphEditorWindow window)
|
||||||
{
|
{
|
||||||
@ -47,20 +43,17 @@ namespace ImageProcessingGraph.Editor
|
|||||||
this.window = window;
|
this.window = window;
|
||||||
|
|
||||||
StyleSheet styleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/GraphView.uss");
|
StyleSheet styleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Unity Image Processing/GraphView.uss");
|
||||||
if (styleSheet == null)
|
|
||||||
{
|
|
||||||
styleSheet = EditorGUIUtility.Load("Packages/com.chromium.imageprocessingrah/GraphView.uss") as StyleSheet;
|
|
||||||
}
|
|
||||||
styleSheets.Add(styleSheet);
|
styleSheets.Add(styleSheet);
|
||||||
|
|
||||||
GridBackground background = new GridBackground();
|
GridBackground background = new GridBackground();
|
||||||
|
|
||||||
background.name = "Grid";
|
background.name = "Grid";
|
||||||
|
|
||||||
|
|
||||||
Add(background);
|
Add(background);
|
||||||
|
|
||||||
background.SendToBack();
|
background.SendToBack();
|
||||||
|
|
||||||
CreateButtons();
|
|
||||||
|
|
||||||
|
|
||||||
this.AddManipulator(new ContentDragger());
|
this.AddManipulator(new ContentDragger());
|
||||||
this.AddManipulator(new SelectionDragger());
|
this.AddManipulator(new SelectionDragger());
|
||||||
this.AddManipulator(new RectangleSelector());
|
this.AddManipulator(new RectangleSelector());
|
||||||
@ -70,122 +63,10 @@ namespace ImageProcessingGraph.Editor
|
|||||||
DrawNodes();
|
DrawNodes();
|
||||||
DrawConnections();
|
DrawConnections();
|
||||||
|
|
||||||
foreach (var conn in asset.Connections)
|
|
||||||
{
|
|
||||||
if (conn.internalEdge == null)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//GetNode(conn.inputPort.nodeID).ToggleExposedVariable(conn.internalEdge.input, true);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
graphViewChanged += OnGraphViewChanged;
|
graphViewChanged += OnGraphViewChanged;
|
||||||
Undo.undoRedoEvent += UndoEvent;
|
Undo.undoRedoEvent += UndoEvent;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CreateButtons()
|
|
||||||
{
|
|
||||||
#region Run Button
|
|
||||||
Button runButton = new Button
|
|
||||||
{
|
|
||||||
text = "Run",
|
|
||||||
style =
|
|
||||||
{
|
|
||||||
width = 100,
|
|
||||||
height = 40,
|
|
||||||
position = Position.Absolute,
|
|
||||||
top = 10,
|
|
||||||
left = 10
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
runButton.clicked += () =>
|
|
||||||
{
|
|
||||||
asset.RunGraph();
|
|
||||||
};
|
|
||||||
|
|
||||||
Add(runButton);
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#if false
|
|
||||||
debugModeButton = new Button
|
|
||||||
{
|
|
||||||
text = "Debug Mode",
|
|
||||||
style =
|
|
||||||
{
|
|
||||||
width = 120,
|
|
||||||
height = 40,
|
|
||||||
position = Position.Absolute,
|
|
||||||
top = 55,
|
|
||||||
right = 10
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
debugModeButton.clicked += () =>
|
|
||||||
{
|
|
||||||
|
|
||||||
};
|
|
||||||
#endif
|
|
||||||
|
|
||||||
outputRunOrder = new Button
|
|
||||||
{
|
|
||||||
text = "Recalculate Run Order",
|
|
||||||
style =
|
|
||||||
{
|
|
||||||
width = 120,
|
|
||||||
height = 40,
|
|
||||||
position = Position.Absolute,
|
|
||||||
top = 55,
|
|
||||||
right = 10,
|
|
||||||
fontSize = 9
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
outputRunOrder.clicked += () =>
|
|
||||||
{
|
|
||||||
asset.runOrder = asset.GetExecutionOrder(asset.Nodes, asset.Connections);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
Button dropdownButton = new Button
|
|
||||||
{
|
|
||||||
text = "Options",
|
|
||||||
style =
|
|
||||||
{
|
|
||||||
width = 120,
|
|
||||||
height = 40,
|
|
||||||
position = Position.Absolute,
|
|
||||||
top = 10,
|
|
||||||
right = 10
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
dropdownButton.clicked+= () =>
|
|
||||||
{
|
|
||||||
if (!isDropdownEnabled)
|
|
||||||
{
|
|
||||||
#if false
|
|
||||||
Add(debugModeButton);
|
|
||||||
#endif
|
|
||||||
Add(outputRunOrder);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
#if false
|
|
||||||
Remove(debugModeButton);
|
|
||||||
#endif
|
|
||||||
Remove(outputRunOrder);
|
|
||||||
}
|
|
||||||
|
|
||||||
isDropdownEnabled = !isDropdownEnabled;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
Add(dropdownButton);
|
|
||||||
}
|
|
||||||
|
|
||||||
private ImageProcessingGraphNodeVisual GetNode(string NodeID)
|
private ImageProcessingGraphNodeVisual GetNode(string NodeID)
|
||||||
{
|
{
|
||||||
ImageProcessingGraphNodeVisual node = null;
|
ImageProcessingGraphNodeVisual node = null;
|
||||||
@ -237,7 +118,7 @@ namespace ImageProcessingGraph.Editor
|
|||||||
private void UndoEvent(in UndoRedoInfo undo)
|
private void UndoEvent(in UndoRedoInfo undo)
|
||||||
{
|
{
|
||||||
DrawNodes();
|
DrawNodes();
|
||||||
DrawConnections();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private GraphViewChange OnGraphViewChanged(GraphViewChange graphviewchange)
|
private GraphViewChange OnGraphViewChanged(GraphViewChange graphviewchange)
|
||||||
@ -299,47 +180,22 @@ namespace ImageProcessingGraph.Editor
|
|||||||
string inputType = inputNode.GraphNode.GetType().Name;
|
string inputType = inputNode.GraphNode.GetType().Name;
|
||||||
string outputType = outputNode.GraphNode.GetType().Name;
|
string outputType = outputNode.GraphNode.GetType().Name;
|
||||||
|
|
||||||
GraphConnection connection = new GraphConnection(inputNode.GraphNode.ID,inputIndex, inputType,outputNode.GraphNode.ID, outputIndex, outputType, edge);
|
GraphConnection connection = new GraphConnection(inputNode.GraphNode.ID,inputIndex, inputType,outputNode.GraphNode.ID, outputIndex, outputType);
|
||||||
|
|
||||||
edge.output.Connect(edge);
|
|
||||||
edge.input.Connect(edge);
|
|
||||||
|
|
||||||
IPTPort portIn = (IPTPort)edge.output;
|
|
||||||
IPTPort portOut = (IPTPort)edge.output;
|
|
||||||
|
|
||||||
if (portIn.fieldInfo != null)
|
|
||||||
inputNode.ToggleExposedVariable(edge.input, false);
|
|
||||||
|
|
||||||
asset.Connections.Add(connection);
|
asset.Connections.Add(connection);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RemoveEdge(Edge edge)
|
private void RemoveEdge(Edge variable)
|
||||||
{
|
{
|
||||||
if (connectionDictionary.TryGetValue(edge, out GraphConnection connection))
|
if (connectionDictionary.TryGetValue(variable, out GraphConnection connection))
|
||||||
{
|
{
|
||||||
asset.Connections.Remove(connection);
|
asset.Connections.Remove(connection);
|
||||||
connectionDictionary.Remove(edge);
|
connectionDictionary.Remove(variable);
|
||||||
|
|
||||||
edge.output.Disconnect(edge);
|
|
||||||
edge.input.Disconnect(edge);
|
|
||||||
|
|
||||||
ImageProcessingGraphNodeVisual inputNode = (ImageProcessingGraphNodeVisual)edge.input.node;
|
|
||||||
|
|
||||||
IPTPort portIn = (IPTPort)edge.input;
|
|
||||||
|
|
||||||
if(portIn.fieldInfo != null)
|
|
||||||
inputNode.ToggleExposedVariable(edge.input, true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawConnections()
|
private void DrawConnections()
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<Edge, GraphConnection> node in connectionDictionary)
|
|
||||||
{
|
|
||||||
RemoveElement(node.Key);
|
|
||||||
}
|
|
||||||
connectionDictionary.Clear();
|
|
||||||
|
|
||||||
if (asset.Connections != null)
|
if (asset.Connections != null)
|
||||||
{
|
{
|
||||||
foreach (GraphConnection conn in asset.Connections)
|
foreach (GraphConnection conn in asset.Connections)
|
||||||
@ -349,15 +205,12 @@ namespace ImageProcessingGraph.Editor
|
|||||||
|
|
||||||
if (inputNode != null && outputNode != null)
|
if (inputNode != null && outputNode != null)
|
||||||
{
|
{
|
||||||
IPTPort inPort = inputNode.InputPorts[conn.inputPort.portID] as IPTPort;
|
Port inPort = inputNode.InputPorts[conn.inputPort.portID];
|
||||||
IPTPort outPort = outputNode.OutputPorts[conn.outputPort.portID] as IPTPort;
|
Port outPort = outputNode.OutputPorts[conn.outputPort.portID];
|
||||||
|
|
||||||
Edge edge = inPort.ConnectTo(outPort);
|
Edge edge = inPort.ConnectTo(outPort);
|
||||||
AddElement(edge);
|
AddElement(edge);
|
||||||
connectionDictionary.Add(edge, conn);
|
connectionDictionary.Add(edge, conn);
|
||||||
conn.SetInternalEdge(edge);
|
|
||||||
|
|
||||||
((ImageProcessingGraphNodeVisual)inPort.node).ToggleExposedVariable(inPort, false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3d053e80c499447499397a64b22ee639
|
guid: a4036f11a5b3def48b6cf5e8b0654a54
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
18
Test Assets/New IPT_Preferences.asset
Normal file
18
Test Assets/New IPT_Preferences.asset
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 80dcc02594d68e3439df7dc743c9d4b2, type: 3}
|
||||||
|
m_Name: New IPT_Preferences
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
thickLines: 0
|
||||||
|
spacing: 0
|
||||||
|
gridBackgroundColour: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
lineColour: {r: 0, g: 0, b: 0, a: 0}
|
8
Test Assets/New IPT_Preferences.asset.meta
Normal file
8
Test Assets/New IPT_Preferences.asset.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4bfee84a7579474c8626fb17fcc299b
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
658
Test Assets/New Shader Graph.shadergraph
Normal file
658
Test Assets/New Shader Graph.shadergraph
Normal file
@ -0,0 +1,658 @@
|
|||||||
|
{
|
||||||
|
"m_SGVersion": 3,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||||
|
"m_ObjectId": "a14387ccdc0e4230b24cf16376062b37",
|
||||||
|
"m_Properties": [],
|
||||||
|
"m_Keywords": [],
|
||||||
|
"m_Dropdowns": [],
|
||||||
|
"m_CategoryData": [
|
||||||
|
{
|
||||||
|
"m_Id": "71cd3153db9241d78583f494f3175e65"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_Nodes": [
|
||||||
|
{
|
||||||
|
"m_Id": "0e3586066bf84a19b29835e8f00f18c8"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "4a4c9b7678bf48649738dd347fbf691d"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "6cc2f2b53819431db80cdc902c44b0a2"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "170a5a0274d84f83b5b3409d7ebccc3c"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "b6f01d1b41104807b982a044c5e1e005"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "329dddc156c148b887205cd362845c53"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "574823597594424bb34f730b62c44aef"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "a77037c58c28419ba14f3220b7d8fbff"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "265ae6dabc6f4c57bb9681736466b11f"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"m_GroupDatas": [],
|
||||||
|
"m_StickyNoteDatas": [],
|
||||||
|
"m_Edges": [],
|
||||||
|
"m_VertexContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 0.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "0e3586066bf84a19b29835e8f00f18c8"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "4a4c9b7678bf48649738dd347fbf691d"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "6cc2f2b53819431db80cdc902c44b0a2"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_FragmentContext": {
|
||||||
|
"m_Position": {
|
||||||
|
"x": 0.0,
|
||||||
|
"y": 200.0
|
||||||
|
},
|
||||||
|
"m_Blocks": [
|
||||||
|
{
|
||||||
|
"m_Id": "170a5a0274d84f83b5b3409d7ebccc3c"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "b6f01d1b41104807b982a044c5e1e005"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "329dddc156c148b887205cd362845c53"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "574823597594424bb34f730b62c44aef"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "a77037c58c28419ba14f3220b7d8fbff"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "265ae6dabc6f4c57bb9681736466b11f"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"m_PreviewData": {
|
||||||
|
"serializedMesh": {
|
||||||
|
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||||
|
"m_Guid": ""
|
||||||
|
},
|
||||||
|
"preventRotation": false
|
||||||
|
},
|
||||||
|
"m_Path": "Shader Graphs",
|
||||||
|
"m_GraphPrecision": 1,
|
||||||
|
"m_PreviewMode": 2,
|
||||||
|
"m_OutputNode": {
|
||||||
|
"m_Id": ""
|
||||||
|
},
|
||||||
|
"m_SubDatas": [],
|
||||||
|
"m_ActiveTargets": [
|
||||||
|
{
|
||||||
|
"m_Id": "7dffcc0f872e4798bc7d7c277c01ca46"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||||
|
"m_ObjectId": "0000b8c7f15240e8a92c2c75a833f48f",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Base Color",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "BaseColor",
|
||||||
|
"m_StageCapability": 2,
|
||||||
|
"m_Value": {
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5,
|
||||||
|
"z": 0.5
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5,
|
||||||
|
"z": 0.5
|
||||||
|
},
|
||||||
|
"m_Labels": [],
|
||||||
|
"m_ColorMode": 0,
|
||||||
|
"m_DefaultColor": {
|
||||||
|
"r": 0.5,
|
||||||
|
"g": 0.5,
|
||||||
|
"b": 0.5,
|
||||||
|
"a": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
|
"m_ObjectId": "0468751a1c344e38b0aec9b2b4467e38",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "Smoothness",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "Smoothness",
|
||||||
|
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10
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8
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|
Loading…
x
Reference in New Issue
Block a user