Update Nodes/String/Append
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@ -6,8 +6,8 @@
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| Name | Type | Description |
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| Name | Type | Description |
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|-------------|------------|---------------------------------|
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|-------------|------------|---------------------------------|
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| `String A` | `System.String` | String to append to |
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| String A | System.String | String to append to |
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| `String B` | `System.String`| String to append |
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| String B | System.String| String to append |
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| Name | Type | Description |
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| Name | Type | Description |
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|--------------|------------|----------------------------------|
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|--------------|------------|----------------------------------|
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| `Appended String` | `System.String`| The completed appended string |
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| Appended String | System.String| The completed appended string |
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@ -24,7 +24,7 @@
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The **String Append** node appends two strings together resulting in a string output.
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The **String Append** node appends two strings together resulting in a string output.
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Use this when you want to combine two strings useful for naming a new Unity Asset.
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Use this when you want to combine two strings useful for naming a new Unity Asset.
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✨ This node is derived from `BaseImageNode`.
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This node is derived from `BaseImageNode`.
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