Add Nodes/Image/Texture2DImport
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Nodes%2FImage%2FTexture2DImport.md
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Nodes%2FImage%2FTexture2DImport.md
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# Texture2D Import
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---
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## 🔌 INPUT PORTS
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| Name | Type | Description |
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|-----------|------------|--------------------------------------------------|
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| `textureImport`| `Texture2D` | The texture asset to import and process. |
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## 📤 EXPORT PORTS
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| Name | Type | Description |
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|-----------------|------------|---------------------------------------------|
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| `textureOutput` | `ImageData` | The converted texture as internal image data. |
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| File Name | `string` | The name of the imported texture file. |
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| File Directory | `string` | The directory path of the texture asset. |
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## 📝 DESCRIPTION
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The **Texture2D Import** node is designed to import a `Texture2D` from the Unity Asset Database, modify its import settings, and convert it into an internal `ImageData` object for further processing.
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It also outputs the **file name** and **file path** for easy reference
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This node is derived from [`BaseImageNode`](Nodes/BaseImageNode).
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## ⚠️ KNOWN ISSUES
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- This node modifies texture import settings directly within the Unity Editor, which can affect the texture permanently if not handled carefully.
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