Page:
Nodes/Image/GetDimensions
Pages
Guides/QuickStart
Home
Nodes/BaseImageNode
Nodes/Image/Desaturate
Nodes/Image/GetDimensions
Nodes/Image/Invert
Nodes/Image/InvertChannel
Nodes/Image/RGBACombine
Nodes/Image/RGBASplit
Nodes/Image/Texture2DImport
Nodes/Image/Texture2DOutput
Nodes/Image/VariableNode
Nodes/Image/ViewImageNode
Nodes/Images/FromPathNode
Nodes/Images/SingleChannelColor
Nodes/String/Append
Nodes/String/Replace
Nodes/String/Split
Nodes/Utils/GenericConnection
quick-start
Clone
1
Nodes/Image/GetDimensions
Chromum edited this page 2025-05-09 11:13:18 +00:00
Table of Contents
Texture Get Dimensions
🔌 INPUT PORTS
Name | Type | Description |
---|---|---|
inputTexture |
ImageData |
The input texture data from which the dimensions are extracted. |
📤 EXPORT PORTS
Name | Type | Description |
---|---|---|
Width |
int |
The width of the input texture. |
Height |
int |
The height of the input texture. |
📝 DESCRIPTION
The Texture Get Dimensions node extracts the dimensions (width and height) of an input texture. This node is used to retrieve the size of a texture asset for further processing or adjustments in the image processing graph.
This node is derived from BaseImageNode
.
⚠️ KNOWN ISSUES
- The node assumes that the input texture is valid. If the texture is null or invalid, the dimensions may not be accurately retrieved.